Active learning methods are known to improve motivation, engagement, and student performance in traditional classrooms. However, the COVID-19 pandemic compelled …
M Turmuzi, IGP Suharta, IWP Astawa… - International Journal of …, 2024 - ijem.com
Although research on ethnomathematics has been widely carried out, there is still little empirical evidence reporting the mapping and trends of ethnomathematical research in …
M Yasmin - Education for Chemical Engineers, 2022 - Elsevier
The development of Covid-19 epidemic into a pandemic led to great changes in education delivery modes around the globe. Online education (OE) began after the closure of …
Background: Kahoot! is an educational tool allowing teachers to create a series of gamified tests with the aim of reinforcing educational content, thus improving the teaching-learning …
MJ Suárez-López, AM Blanco-Marigorta… - Education for Chemical …, 2023 - Elsevier
Gamification is considered as an approach to motivate and engage students in their learning process. An empirical study is carried out here on the use of gamification techniques in two …
In language learning environments, technology is rapidly manipulated to encourage engagement, promote autonomy, and boost motivation. Many instructors have initiated to …
MJ Cadet - Teaching and Learning in Nursing, 2023 - Elsevier
Aim This educational innovation learning activity aims to describe the application of a game- based learning platform such as Kahoot, a formative evaluation tool to assess students' …
C Phelps, C Moro - Journal of University Teaching and Learning …, 2022 - search.informit.org
Tertiary institutions are increasingly providing hybrid delivery options to students, requiring course coordinators to migrate formerly face-to-face curricula into frameworks that suit online …
With the advancement of technology, different approaches to make teachers' tasks more interactive and improve teacher teaching methodologies are becoming more and more …