Evaluation of intelligent collaborative robots: a review

M Da Silva, R Regnier, M Makarov… - 2023 IEEE/SICE …, 2023 - ieeexplore.ieee.org
Intelligent collaborative robots or smart cobots can achieve high levels of flexibility by
combining the human ability to adapt to new tasks with the performance of automated robots …

Playing Checkers with an Intelligent and Collaborative Robotic System

G Fabris, L Scalera, A Gasparetto - Robotics, 2023 - mdpi.com
Collaborative robotics represents a modern and efficient framework in which machines can
safely interact with humans. Coupled with artificial intelligence (AI) systems, collaborative …

Surfchessvr: Deploying chess game on parametric surface in virtual reality

W Li - 2023 9th International Conference on Virtual Reality …, 2023 - ieeexplore.ieee.org
This paper proposes SurfChessVR, a novel gaming interface that deploys chess games on
parametric surfaces in Virtual Reality (VR). Unlike traditional chess in VR where all …

An Open-Source Reproducible Chess Robot for Human-Robot Interaction Research

R Zhang, J de Winter, D Dodou, H Seyffert… - arXiv preprint arXiv …, 2024 - arxiv.org
Recent advancements in AI have sped up the evolution of versatile robot designs. Chess
provides a standardized environment that allows for the evaluation of the influence of robot …

An interactive collaborative robotic system to play Italian checkers

G Fabris, L Scalera, A Gasparetto - IFToMM World Congress on …, 2023 - Springer
An interactive collaborative robotic system to play Italian checkers is presented in this paper.
The system detects the state of the game using a camera, calculates the optimal move using …

End-to-End Chess Recognition

A Masouris, J van Gemert - arXiv preprint arXiv:2310.04086, 2023 - arxiv.org
Chess recognition refers to the task of identifying the chess pieces configuration from a
chessboard image. Contrary to the predominant approach that aims to solve this task …

Reliable go game images recognition under strong light attack

Y Zhuo, H Fang, K Zhu, H Zhan, J Yuan - IEEE Access, 2021 - ieeexplore.ieee.org
Go is a popular global game whose win or loss is only determined by the number of
intersection points surrounded by black or white pieces. Among all the counting methods …

Interactive robot for playing Russian checkers

EE Kopets, AI Karimov, GY Kolev, L Scalera… - Robotics, 2020 - mdpi.com
Human–robot interaction in board games is a rapidly developing field of robotics. This paper
presents a robot capable of playing Russian checkers designed for entertaining, training …

LiveChess2FEN: A framework for classifying chess pieces based on CNNs

DM Quintana, AAB García, MP Matías - arXiv preprint arXiv:2012.06858, 2020 - arxiv.org
Automatic digitization of chess games using computer vision is a significant technological
challenge. This problem is of much interest for tournament organizers and amateur or …

Locust Mayfly optimization-tuned neural network for AI-based pruning in Chess game

V Chole, V Gadicha - International Journal of Image and Graphics, 2023 - World Scientific
The art of mimicking a human's responses and behavior in a programming machine is called
Artificial intelligence (AI). AI has been incorporated in games in such a way to make them …