[HTML][HTML] Towards assisting visually impaired individuals: A review on current status and future prospects

M Mashiata, T Ali, P Das, Z Tasneem… - … and Bioelectronics: X, 2022 - Elsevier
Visually impaired people require support with regular tasks including navigating, detecting
obstacles, and maintaining safety, especially in both indoor and outdoor environments. As a …

“It Feels Like Taking a Gamble”: Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments

FM Li, F Spektor, M Xia, M Huh, P Cederberg… - Proceedings of the …, 2022 - dl.acm.org
Makeup and cosmetics offer the potential for self-expression and the reshaping of social
roles for visually impaired people. However, there exist barriers to conducting a beauty …

Celebrating 20 years of computer-based audio gaming

M Urbanek, F Güldenpfennig - … of the 14th International Audio Mostly …, 2019 - dl.acm.org
We look back on two decades of academic research on audio games. During this time, a
substantial amount of research has explored many facets of this special genre of computer …

[PDF][PDF] Design, implementation, and evaluation of a mobile game for blind people: toward making mobile fun accessible to everyone

MN Islam, TT Inan, NT Promi, SZ Diya… - Information and …, 2020 - researchgate.net
According to the World Health Organization (WHO)[1], disability is an umbrella term,
covering impairments, activity limitations, and participation restrictions. Disability is not only …

Computer entertainment technologies for the visually impaired: an overview

ML Ibáñez, AR Hernández, B Manero, MG Mata-García - IJIMAI, 2022 - dialnet.unirioja.es
Over the last years, works related to accessible technologies have increased both in number
and in quality. This work presents a series of articles which explore different trends in the …

Designing video games for the blind: results of an empirical study

J Chakraborty, S Chakraborty, J Dehlinger… - Universal Access in the …, 2017 - Springer
Understanding non-functional software requirements and developing realizable
operationalizations of them are critical to the success of any information system. Non …

Teachers' perceptions around digital games for children in low-resource schools for the blind

G India, AO, N Diwakar, M Jain, A Vashistha… - Proceedings of the …, 2021 - dl.acm.org
Most children who are blind live in low-resource settings and attend schools that have poor
technical infrastructure, overburdened teachers, and outdated curriculum. Our work explores …

Mathematics for all: a game-based learning environment for visually impaired students

F Ferreira, S Cavaco - 2014 IEEE Frontiers in Education …, 2014 - ieeexplore.ieee.org
Visually impaired students who reach higher education have a preference for human
sciences. The difficulties felt with courses such as mathematics, during their school years …

Exploring design attributes and development of an acoustic vr game to improve ethical values of visually impaired people

F Habib, T Fatema, M Khan, NI Khan… - 2022 IEEE 7th …, 2022 - ieeexplore.ieee.org
Despite having a strong desire to understand and mix up with the normal flow in a society,
visually impaired people lack the required knowledge of ethical values due to their visual …

An orientation game with 3D spatialized audio for visually impaired children

D Simões, S Cavaco - Proceedings of the 11th Conference on Advances …, 2014 - dl.acm.org
In this article, we propose an educational mobile game designed to help visually impaired
children to develop orientation skills. These skills are usually trained at orientation and …