Grand Challenges in SportsHCI

DS Elvitigala, A Karahanoğlu, A Matviienko… - Proceedings of the CHI …, 2024 - dl.acm.org
The field of Sports Human-Computer Interaction (SportsHCI) investigates interaction design
to support a physically active human being. Despite growing interest and dissemination of …

Tailor my zwift: how to design for amateur sports in the virtual world

M Bentvelzen, GL Savino, J Niess, J Masthoff… - Proceedings of the …, 2022 - dl.acm.org
Physical activity is entering the virtual realm. Zwift is an at-home cycling system that is
enjoying increasing popularity, yet the specifics of the experience of a virtual cyclist have not …

SomaFlatables: Supporting Embodied Cognition through Pneumatic Bladders

A Saini, H Huang, R Patibanda, N Overdevest… - Adjunct Proceedings of …, 2022 - dl.acm.org
Applying the theory of Embodied Cognition through design allows us to create
computational interactions that engage our bodies by modifying our body schema. However …

Going into Depth: Learning from a Survey of Interactive Designs for Aquatic Recreation

C Clashing, I Smith, MF Montoya, R Patibanda… - Proceedings of the …, 2022 - dl.acm.org
Aquatic recreation encompasses a variety of water-based activities from which participants
gain physical, mental, and social benefits. Although interactive technologies for supporting …

Biophysical modeling of mangrove seedling establishment and survival across an elevation gradient with forest zones

R Gijsman, EM Horstman, A Swales… - Journal of …, 2024 - Wiley Online Library
Mangrove forest development critically depends on the establishment and survival of
seedlings. Mechanistic insights into how water levels, waves and bed level dynamics …

Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play

R Patibanda, N Overdevest, S Nisal, A Saini… - Proceedings of the …, 2024 - dl.acm.org
Traditional games like" Tag" rely on shared control via inter-body interactions (IBIs)–
touching, pushing, and pulling–that foster emotional and social connection. Digital games …

Why Movement-Based Design!? Exploring Methods and Experiences in MBD✱

V Van Rheden, D Reidsma, L Elbæk… - … Publication of the 2024 …, 2024 - dl.acm.org
The rise of movement-based design (MBD) is fueled by the integration of computer
technology into the movement of the everyday. Departing from traditional interface design …

Lacing a Chord Between Motor Skills and Sonification

A Cevey Tärnholm - 2023 - diva-portal.org
Detta arbete undersöker om sonifiering och användningen av ljud kan förstärka inlärning av
sekvenser i muskelminnet. Specifikt undersöks inmatning av sekvenser på en modifierad …

[PDF][PDF] Multimodal Sports Interaction: Wearables and HCI in Motion

V van Rheden, MFM Vega, DS Elvitigala… - 2018 - exertiongameslab.org
Wearable and mobile technologies hold the promise to be used'on the move'as they are
portable. It is common to listen to music during a run, track steps during the day, and have …