Rethinking VR Input: Co-design with Gamers with Upper Limb Motor Impairments and VR Designers

M Kakkar - 2024 - repository.library.carleton.ca
Virtual Reality (VR) offers immersive gaming experiences, yet accessibility for gamers with
upper limb motor impairments (ULMI) remains underexplored, particularly regarding …

[PDF][PDF] Enhancing HTML5 Games Accessibility: An Exploration of Assistive Technology for People with Visual Impairments

X Chen - 2024 - utupub.fi
Exploratory testing and task-based usability testing were conducted to evaluate the
prototype. Testing results indicate that most features of the prototype can effectively enhance …

[PDF][PDF] FACULTY OF SCIENCE & TECHNOLOGY

E Bunce - 2024 - researchgate.net
Estimates suggest there is around 1.3 billion people worldwide with some kind of disability.
Around 45% of them are reported to play video games. The current accessibility guidelines …