Telerehabilitation for children and youth with developmental disabilities and their families: a systematic review

T Ogourtsova, Z Boychuck, M O'Donnell… - … therapy in pediatrics, 2023 - Taylor & Francis
Aim To determine the level of evidence for the effectiveness of telerehabilitation against
comparison interventions in improving child-and parent-related outcomes in children and …

The rehabilitative effects of virtual reality games on balance performance among children with cerebral palsy: a meta-analysis of randomized controlled trials

J Wu, PD Loprinzi, Z Ren - … journal of environmental research and public …, 2019 - mdpi.com
This research aims to evaluate the effect of virtual reality (VR) games on balance recovery of
children with cerebral palsy (CP) by quantitatively synthesizing the existing literature, and to …

Treadmill training with virtual reality improves gait, balance, and muscle strength in children with cerebral palsy

C Cho, W Hwang, S Hwang, Y Chung - The Tohoku journal of …, 2016 - jstage.jst.go.jp
Independent walking is an important goal of clinical and community-based rehabilitation for
children with cerebral palsy (CP). Virtual reality-based rehabilitation therapy is effective in …

Kinect Xbox 360 as a therapeutic modality for children with cerebral palsy in a school environment: a preliminary study

L Luna-Oliva, RM Ortiz-Gutiérrez… - …, 2013 - content.iospress.com
Background: Limited evidence is available about the effectiveness of virtual reality using low
cost commercial consoles for children with developmental delay. Objective: The aim of this …

The effect of virtual reality games on the gross motor skills of children with cerebral palsy: a meta-analysis of randomized controlled trials

Z Ren, J Wu - International journal of environmental research and …, 2019 - mdpi.com
This review aimed to systematically evaluate the rehabilitatitive effect of Virtual Reality
Games (VRGs) for gross motor skills of children with cerebral palsy (CP), and to give …

Vision-based serious games and virtual reality systems for motor rehabilitation: A review geared toward a research methodology

I Ayed, A Ghazel, A Jaume-i-Capo… - International journal of …, 2019 - Elsevier
Background Nowadays, information technologies are being widely adopted to promote
healthcare and rehabilitation. Owing to their affordability and use of hand-free controllers …

Do active video games benefit the motor skill development of non-typically developing children and adolescents: A systematic review

ZE Page, S Barrington, J Edwards… - Journal of science and …, 2017 - Elsevier
Objectives The use of interactive video gaming, known as 'exergames' or 'active video
games (AVG)'may provide an opportunity for motor skill development. Youth with non-typical …

Randomized controlled trial of web‐based multimodal therapy for unilateral cerebral palsy to improve occupational performance

S James, J Ziviani, RS Ware… - … Medicine & Child …, 2015 - Wiley Online Library
Aim The study aimed to investigate the effectiveness of a web‐based therapy
programme,'Move it to improve it'(Mitii™), in children with unilateral cerebral palsy (UCP) on …

Active exercise interventions improve gross motor function of ambulant/semi-ambulant children with cerebral palsy: a systematic review

G Clutterbuck, M Auld, L Johnston - Disability and rehabilitation, 2019 - Taylor & Francis
Purpose: Evaluate effectiveness of active exercise interventions for improving gross motor
activity/participation of school-aged, ambulant/semi-ambulant children with cerebral palsy …

Upper limb training using Wii Sports Resort™ for children with hemiplegic cerebral palsy: a randomized, single-blind trial

HC Chiu, L Ada, HM Lee - Clinical rehabilitation, 2014 - journals.sagepub.com
Objective: To investigate whether Wii Sports Resort™ training is effective and if any benefits
are maintained. Design: Randomized, single-blind trial. Participants: Sixty-two hemiplegic …