V Jusas, D Barisas, M Jančiukas - Sustainability, 2022 - mdpi.com
Gamification of education is considered to have the capacity to increase students' engagement in a learning process; to drive learning and skills acquisition; and creates …
YI Bolat, N Taş - Education and Information Technologies, 2023 - Springer
The purpose of this meta-analysis was to examine the effects of Gamified-Assessment Tools (GAT) used in formal educational settings on student academic achievement. We used …
MW Call, E Fox, G Sprint - IEEE Transactions on Education, 2021 - ieeexplore.ieee.org
Contribution: Research has shown that computer science (CS) students who start programming assignments (PAs) early generally receive higher grades. This article presents …
La revolución digital está provocando que las nuevas generaciones demanden nuevas formas de aprendizaje. Motivar a los estudiantes a que presten atención y se comprometan …
Nowadays, serious games have become a beneficial resource in the learning process; they are part of our culture and promote social inclusion. Designing accessible serious games is …
Abstract Intelligent Transportation Systems have become an essential part of today's transportation systems as they aim to enhance efficiency, safety and mobility. They rely …
C Okoro, A Ade-Ibijola… - International Journal of …, 2024 - inderscienceonline.com
Gamified learning uses innovative educational technologies to transform learning environments, revolutionising traditional teaching approaches. The application of …
Gamification has become a transformative educational approach, utilizing game design elements to enhance learning experiences and outcomes. This study employed a systematic …
The importance of e-learning has increased rapidly in recent years and most recently because of Covid-19 and the restrictions posted by governments worldwide. In addition …