Imitation learning: A survey of learning methods

A Hussein, MM Gaber, E Elyan, C Jayne - ACM Computing Surveys …, 2017 - dl.acm.org
Imitation learning techniques aim to mimic human behavior in a given task. An agent (a
learning machine) is trained to perform a task from demonstrations by learning a mapping …

Autonomous driving at the handling limit using residual reinforcement learning

X Hou, J Zhang, C He, Y Ji, J Zhang, J Han - Advanced Engineering …, 2022 - Elsevier
While driving a vehicle safely at its handling limit is essential in autonomous vehicles in
Level 5 autonomy, it is a very challenging task for current conventional methods. Therefore …

Learning to overtake in TORCS using simple reinforcement learning

D Loiacono, A Prete, PL Lanzi… - IEEE Congress on …, 2010 - ieeexplore.ieee.org
In modern racing games programming non-player characters with believable and
sophisticated behaviors is getting increasingly challenging. Recently, several works in the …

Deep imitation learning for 3D navigation tasks

A Hussein, E Elyan, MM Gaber, C Jayne - Neural computing and …, 2018 - Springer
Deep learning techniques have shown success in learning from raw high-dimensional data
in various applications. While deep reinforcement learning is recently gaining popularity as …

The 2009 simulated car racing championship

D Loiacono, PL Lanzi, J Togelius… - … Intelligence and AI …, 2010 - ieeexplore.ieee.org
In this paper, we overview the 2009 Simulated Car Racing Championship-an event
comprising three competitions held in association with the 2009 IEEE Congress on …

Searching for the optimal racing line using genetic algorithms

L Cardamone, D Loiacono, PL Lanzi… - Proceedings of the …, 2010 - ieeexplore.ieee.org
Finding the racing line to follow on the track is at the root of the development of any
controller in racing games. In commercial games this issue is usually addressed by using …

A human-like TORCS controller for the Simulated Car Racing Championship

J Munoz, G Gutierrez, A Sanchis - Proceedings of the 2010 …, 2010 - ieeexplore.ieee.org
This paper presents a controller for the 2010 Simulated Car Racing Championship. The idea
is not to create the fastest controller but a human-like controller. In order to achieve this, first …

Player modeling: Towards a common taxonomy

MC Machado, EPC Fantini… - 2011 16th international …, 2011 - ieeexplore.ieee.org
Artificial Intelligence (AI) is gradually receiving more attention as a fundamental feature to
increase the immersion in digital games. Among the several AI approaches, Player …

Risk-Conscious Mutations in Jump-Start Reinforcement Learning for Autonomous Racing Policy

X Hou, M Gan, W Wu, S Zhao, Y Ji… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
This study focuses on trajectory planning and motion control policies in autonomous racing,
which necessitates pushing the capacity boundaries of racing vehicles to achieve maximum …

[图书][B] Computer After Me, The: Awareness And Self-awareness In Autonomic Systems

J Pitt - 2014 - books.google.com
We are increasingly seeing computer systems which are expected to function without
operator intervention. This is perhaps acceptable for running computer networks or traffic …