[PDF][PDF] 一种基于视点分段式体像素的具有100 正面观看视角的桌面式光场显示系统

董昊翔, 于迅博, 金秋, 桑新柱, 王葵如… - Chinese Journal of …, 2022 - researching.cn
摘要提出了一种基于视点分段式体像素的大视角全视差桌面式光场显示系统,
采用了定向准直背光和反贴于分辨率为7680pixel× 4320pixel 的液晶显示屏上的柱镜阵列 …

Dynamic three-dimensional light-field display with large viewing angle based on compound lenticular lens array and multi-projectors

X Yu, X Sang, X Gao, D Chen, B Liu, L Liu, C Gao… - Optics express, 2019 - opg.optica.org
Real-time terrain rendering with high-resolution has been a hot spot in computer graphics
for many years, which is widely used in electronic maps. However, the traditional two …

A building extraction approach based on the fusion of LiDAR point cloud and elevation map texture features

X Lai, J Yang, Y Li, M Wang - Remote Sensing, 2019 - mdpi.com
Building extraction is an important way to obtain information in urban planning, land
management, and other fields. As remote sensing has various advantages such as large …

Multi-resolution terrain rendering using summed-area tables

S Li, C Zheng, R Wang, Y Huo, W Zheng, H Lin… - Computers & …, 2021 - Elsevier
Due to the fundamental weaknesses of level-of-detail (LOD) control and rich details in the
Geometry Clipmaps, we propose a multi-resolution terrain rendering algorithm that utilizes …

Multilevel data simplification methods for flood process visualizations based on visual perceptions

Y Li, Z Gao, D Wang, J Sun, G Zhang… - International Journal of …, 2024 - Taylor & Francis
Visualizations of flood processes require a balance between scientific authenticity and
realistic expressions. As the flood area increases, the amounts of time-series data that are …

360-degree tabletop 3D light-field display with ring-shaped viewing range based on aspheric conical lens array

X Yu, X Sang, X Gao, B Yan, D Chen, B Liu, L Liu… - Optics …, 2019 - opg.optica.org
When employing the light field method with standard lens array and the holographic
functional screen (HFS) to realize the tabletop three-dimensional (3D) display, the viewing …

High‐performance virtual globe GPU terrain rendering using game engine

Z Masood, Z Jiangbin, M Irfan… - Computer Animation and …, 2023 - Wiley Online Library
Virtual globes render planetary‐scale terrain and have limited support for 3D applications
development. Game engines provide development environment for interactive 3D …

[HTML][HTML] A novel method for adaptive terrain rendering using memory-efficient tessellation codes for virtual globes

Z Masood, Z Jiangbin, I Ahmad, M Irfan… - Journal of King Saud …, 2022 - Elsevier
Virtual globes render large-scale real-world earth's surface in real-time for geographic
information visualization. Modern GPUs have introduced hardware tessellation features for …

[HTML][HTML] Design of Random and Deterministic Fractal Surfaces from Voronoi Cells

J Rodríguez-Cuadrado, J San Martín - Computer-Aided Design, 2024 - Elsevier
We show a fractal surface generation method that, unlike other methods, generates both
random and deterministic fractals that model natural and architectural elements. The method …

一种视点均匀分布的桌面式光场显示系统

徐斌, 于迅博, 高鑫, 桑新柱 - 液晶与显示, 2022 - cjlcd.lightpublishing.cn
基于视点分段式体像素的桌面光场显示系统具有正面观看视区以及100° 超大视角,
能够显示具有全视差的高质量三维图像. 但是, 该系统还存在所构建的视点在空间分布不均匀的 …