Metaverse platforms are becoming an increasingly popular form of collaboration within virtual worlds. Such platforms provide users with the ability to build virtual worlds that can …
M Alfadil - Computers & Education, 2020 - Elsevier
This study explored the influence of the virtual reality (VR) game House of Languages on the English as a Foreign Language (EFL) vocabulary acquisition of intermediate school …
J Arcile, É André - ACM Computing Surveys, 2022 - dl.acm.org
Timed automata are a common formalism for the verification of concurrent systems subject to timing constraints. They extend finite-state automata with clocks, that constrain the system …
Online learning platforms are integrated systems designed to provide students and teachers with information, tools and resources to facilitate and enhance the delivery and management …
Developments in visual and tracking systems have expanded virtual reality (VR) applications and led to VR becoming a powerful tool for decision making, planning, and …
S Valluripally, A Gulhane, KA Hoque… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Social Virtual Reality Learning Environments (VRLE) offer a new medium for flexible and immersive learning environments with geo-distributed users. Ensuring user safety in VRLE …
This study aims to enhance learning among school students through Virtual Reality. Virtual learning gives a guaranteed environment in the education field. Recently, many schools …
ABSTRACT Virtual Learning Environments (VLEs) became the primary space for education during the Coronavirus disease (COVID-19) lockdowns. One of the additions that specifically …
A Gulhane, A Vyas, R Mitra, R Oruche… - 2019 16th IEEE …, 2019 - ieeexplore.ieee.org
Social Virtual Reality based Learning Environments (VRLEs) such as vSocial render instructional content in a three-dimensional immersive computer experience for training …