G Varadhan, D Manocha - 12th Pacific Conference on …, 2004 - ieeexplore.ieee.org
We present an algorithm to approximate the 3D Minkowski sum of polyhedral objects. Our algorithm decomposes the polyhedral objects into convex pieces, generates pairwise …
Die generative Modellierung ist ein alternativer Ansatz zur Beschreibung von dreidimensionaler Form. Zugrunde liegt die Idee, ein Modell nicht wie üblich durch eine …
S Bischoff, D Pavic, L Kobbelt - ACM Transactions on Graphics (TOG), 2005 - dl.acm.org
We present a fully automatic technique which converts an inconsistent input mesh into an output mesh that is guaranteed to be a clean and consistent mesh representing the closed …
Z Dong, W Chen, H Bao, H Zhang… - 12th Pacific Conference …, 2004 - ieeexplore.ieee.org
In this paper, we present an efficient voxelization algorithm for complex polygonal models by exploiting newest programmable graphics hardware. We first convert the model into three …
We present a method for transforming a 3D object into a cube or a box using a continuous folding sequence. Our method produces a single, connected object that can be physically …
S Bischoff, L Kobbelt - Computer Graphics Forum, 2005 - people.eecs.berkeley.edu
There are two major approaches for converting a tessellated CAD model that contains inconsistencies like cracks or intersections into a manifold and closed triangle mesh …
H Jiang, W Xu, T Mao, C Li, S Xia, Z Wang - Computers & Graphics, 2010 - Elsevier
This paper presents a novel approach for crowd simulation in complex environments. Our method is based on the continuum model proposed by Treuille et al.[13]. Compared to the …
G Varadhan, S Krishnan, TVN Sriram… - Proceedings of the 2004 …, 2004 - dl.acm.org
We address the problem of computing a topology preserving isosurface from a volumetric grid using Marching Cubes for geometry processing applications. We present a novel …
G Varadhan, S Krishnan, YJ Kim… - … Visualization, 2003. VIS …, 2003 - ieeexplore.ieee.org
We present improved subdivision and isosurface reconstruction algorithms for polygonizing implicit surfaces and performing accurate geometric operations. Our improved …