Fast convergence to nearly optimal solutions in potential games

B Awerbuch, Y Azar, A Epstein, VS Mirrokni… - Proceedings of the 9th …, 2008 - dl.acm.org
We study the speed of convergence of decentralized dynamics to approximately optimal
solutions in potential games. We consider α-Nash dynamics in which a player makes a …

Efficient coordination mechanisms for unrelated machine scheduling

I Caragiannis - Algorithmica, 2013 - Springer
We present three new coordination mechanisms for scheduling n selfish jobs on m
unrelated machines. A coordination mechanism aims to mitigate the impact of selfishness of …

Efficient computation of approximate pure Nash equilibria in congestion games

I Caragiannis, A Fanelli, N Gravin… - 2011 IEEE 52nd …, 2011 - ieeexplore.ieee.org
Congestion games constitute an important class of games in which computing an exact or
even approximate pure Nash equilibrium is in general PLS-complete. We present a …

Convergence and approximation in potential games

G Christodoulou, VS Mirrokni, A Sidiropoulos - Theoretical Computer …, 2012 - Elsevier
We study the speed of convergence to approximately optimal states in two classes of
potential games. We provide bounds in terms of the number of rounds, where a round …

Dynamics of profit-sharing games

J Augustine, N Chen, E Elkind, A Fanelli… - Internet …, 2015 - Taylor & Francis
An important task in the analysis of multiagent systems is to understand how groups of
selfish players can form coalitions, ie, work together in teams. In this paper, we study the …

Worker collaborative group estimation in spatial crowdsourcing

Z Wang, Y Li, K Zhao, W Shi, L Lin, J Zhao - Neurocomputing, 2021 - Elsevier
Spatial crowdsourcing (SC) has gained much attention in recent years. On SC platforms,
requesters can publish spatial tasks on a specific topic such as taking photos at certain …

Circumventing the price of anarchy: Leading dynamics to good behavior

MF Balcan, A Blum, Y Mansour - SIAM Journal on Computing, 2013 - SIAM
Many natural games have a dramatic difference between the quality of their best and worst
Nash equilibria, even in pure strategies. Yet, nearly all results to date on dynamics in games …

Performance of one-round walks in linear congestion games

V Bilò, A Fanelli, M Flammini, L Moscardelli - Theory of Computing …, 2011 - Springer
We investigate the approximation ratio of the solutions achieved after a one-round walk in
linear congestion games. We consider the social functions S um, defined as the sum of the …

Optimal Utility Design of Greedy Algorithms in Resource Allocation Games

R Konda, R Chandan, D Grimsman… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Designing fast, distributed algorithms for multi-agent problems is vital for many novel
application domains. Greedy algorithms have been shown in many multi-agent contexts to …

A theoretical examination of practical game playing: Lookahead search

V Mirrokni, N Thain, A Vetta - International Symposium on Algorithmic …, 2012 - Springer
Lookahead search is perhaps the most natural and widely used game playing strategy.
Given the practical importance of the method, the aim of this paper is to provide a theoretical …