A systematic review of the application of interactive virtual reality to sport

DL Neumann, RL Moffitt, PR Thomas, K Loveday… - Virtual Reality, 2018 - Springer
Virtual reality (VR) technology is being increasingly used by athletes, coaches, and other
sport-related professionals. The present systematic review aimed to document research on …

Metaverse evreninde sporun bugünü ve geleceğine yönelik bir derleme

N Kalkan - Ulusal Spor Bilimleri Dergisi, 2021 - dergipark.org.tr
Sanal ve ikiz dünyalarda etkileşim ve alternatif bir dünya yaratma fikrinin kavramsal açıdan
tezahürü olan Metaverse, gelişen teknolojinin desteğiyle günümüzde adına sıkça …

Acceptance by athletes of a virtual reality head-mounted display intended to enhance sport performance

N Mascret, G Montagne, A Devrièse-Sence… - Psychology of Sport and …, 2022 - Elsevier
While a growing number of studies have highlighted the potential of virtual reality (VR) to
improve athletes' skills, no research has yet focused on acceptance of a VR head-mounted …

The effects of the presence of others during a rowing exercise in a virtual reality environment

EG Murray, DL Neumann, RL Moffitt… - Psychology of Sport and …, 2016 - Elsevier
Objectives The aim of the study was to test the performance, motivational, and affective
impact of aerobic exercise within an immersive virtual reality environment experienced …

The potential usefulness of virtual reality systems for athletes: a short SWOT analysis

P Düking, HC Holmberg, B Sperlich - Frontiers in Physiology, 2018 - frontiersin.org
Virtual reality (VR) systems (Neumann et al., 2017), which are currently receiving
considerable attention from athletes, create a two-or three-dimensional environment in the …

Training in virtual reality enables learning of a complex sports movement

S Pastel, K Petri, CH Chen, AM Wiegand Cáceres… - Virtual Reality, 2023 - Springer
Despite the increased use in sports, it is still unclear to what extent VR training tools can be
applied for motor learning of complex movements. Previous VR studies primarily relate to …

A Design Space of Sports Interaction Technology

DBW Postma, RW van Delden… - … and Trends® in …, 2022 - nowpublishers.com
With this monograph we introduce a new, systematic taxonomy of Sports Interaction
Technology (Sports ITech) that defines a design space of existing and future work in this …

Underpowered and overworked: Problems with data analysis in motor learning studies

K Lohse, T Buchanan, M Miller - Journal of Motor …, 2016 - journals.humankinetics.com
Appropriate statistical analysis is essential for accurate and reliable research. Statistical
practices have an immediate impact on the perceived results of a single study but also …

Apart we ride together: The motivations behind users of mixed-reality sports

D Westmattelmann, JG Grotenhermen… - Journal of Business …, 2021 - Elsevier
A new form of sports platforms transfers traditional sports like cycling into a virtual world and
lets users socialize, exercise or compete with each other. Despite the increasing public …

A systematic review of virtual reality features for skill training

HM Tusher, S Mallam, S Nazir - Technology, Knowledge and Learning, 2024 - Springer
The evolving complexity of Virtual Reality (VR) technologies necessitates an in-depth
investigation of the VR features and their specific utility. Although VR is utilized across …