On linear variational surface deformation methods

M Botsch, O Sorkine - IEEE transactions on visualization and …, 2007 - ieeexplore.ieee.org
This survey reviews the recent advances in linear variational mesh deformation techniques.
These methods were developed for editing detailed high-resolution meshes like those …

State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction

E Tretschk, N Kairanda, M BR, R Dabral… - Computer Graphics …, 2023 - Wiley Online Library
Abstract 3D reconstruction of deformable (or non‐rigid) scenes from a set of monocular 2D
image observations is a long‐standing and actively researched area of computer vision and …

Nerf-editing: geometry editing of neural radiance fields

YJ Yuan, YT Sun, YK Lai, Y Ma… - Proceedings of the …, 2022 - openaccess.thecvf.com
Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great
potential in novel view synthesis of a scene. However, current NeRF-based methods cannot …

Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes

YH Huang, YT Sun, Z Yang, X Lyu… - Proceedings of the …, 2024 - openaccess.thecvf.com
Novel view synthesis for dynamic scenes is still a challenging problem in computer vision
and graphics. Recently Gaussian splatting has emerged as a robust technique to represent …

Gaussian shell maps for efficient 3d human generation

R Abdal, W Yifan, Z Shi, Y Xu, R Po… - Proceedings of the …, 2024 - openaccess.thecvf.com
Efficient generation of 3D digital humans is important in several industries including virtual
reality social media and cinematic production. 3D generative adversarial networks (GANs) …

Learning category-specific mesh reconstruction from image collections

A Kanazawa, S Tulsiani, AA Efros… - Proceedings of the …, 2018 - openaccess.thecvf.com
We present a learning framework for recovering the 3D shape, camera, and texture of an
object from a single image. The shape is represented as a deformable 3D mesh model of an …

Video based reconstruction of 3d people models

T Alldieck, M Magnor, W Xu… - Proceedings of the …, 2018 - openaccess.thecvf.com
This paper describes how to obtain accurate 3D body models and texture of arbitrary people
from a single, monocular video in which a person is moving. Based on a parametric body …

Textdeformer: Geometry manipulation using text guidance

W Gao, N Aigerman, T Groueix, V Kim… - ACM SIGGRAPH 2023 …, 2023 - dl.acm.org
We present a technique for automatically producing a deformation of an input triangle mesh,
guided solely by a text prompt. Our framework is capable of deformations that produce both …

Geometry processing with neural fields

G Yang, S Belongie, B Hariharan… - Advances in Neural …, 2021 - proceedings.neurips.cc
Most existing geometry processing algorithms use meshes as the default shape
representation. Manipulating meshes, however, requires one to maintain high quality in the …

ClothCap: Seamless 4D clothing capture and retargeting

G Pons-Moll, S Pujades, S Hu, MJ Black - ACM Transactions on …, 2017 - dl.acm.org
Designing and simulating realistic clothing is challenging. Previous methods addressing the
capture of clothing from 3D scans have been limited to single garments and simple motions …