Background The advent of new and emerging technologies and industries has highlighted the need to equip youth with a unique skillset necessary to cope with a rapidly changing and …
As an emerging field of theory, research, and practice, STEAM (Science, Technology, Engineering, Arts, and Mathematics) has received attention for its efforts to incorporate the …
The purpose of this study was to examine the current state of integrated science, technology, engineering, arts, and mathematics (STEAM) education. We conducted an extensive review …
S Zubaidah - Seminar Nasional Matematika Dan Sains …, 2019 - researchgate.net
Perkembangan teknologi yang semakin pesat disebabkan adanya revolusi industri, yang saat ini berada pada revolusi industri 4.0 mengakibatkan berbagai perubahan dalam segala …
How creativity in education is applied by teachers to secondary school contexts is dependent on how the term 'creativity'is grounded, politicised, and practised. This paper …
IH Mu'minah - Prosiding Seminar Nasional Pendidikan, 2021 - prosiding.unma.ac.id
Pembelajaran abad-21 merupakan pembelajaran yang mempersiapkan generasi abad-21 dengan tiga subjek utama dalam pembelajaran yakni: 1) Keterampilan Belajar dan …
KL Boice, JR Jackson, M Alemdar, AE Rao… - Education …, 2021 - mdpi.com
There is growing enthusiasm for STEAM education in preparing students for an increasingly complex world. However, implementing STEAM in the classroom can be challenging for …
Dunia kerja abad 21 menghendaki pekerja memiliki penguasaan di bidang sains dan teknologi serta berbagai keterampilan berkomunikasi, berpikir kritis, kreativitas dan …
T Anisimova, F Sabirova… - International Journal of …, 2020 - learntechlib.org
In today's digital society and economy, professions associated with high technologies are becoming increasingly in demand: programmers, system en-gineers, IT specialists …