Speed and consistency of target-shifting play a crucial role in human ability to perform complex tasks. Shifting our gaze between objects of interest quickly and consistently …
D Kang, N Kim, D Kang, JS Yoon, S Kim… - Proceedings of the CHI …, 2024 - dl.acm.org
Computer mice are widely used today as the primary input device in competitive video games. If a player exhibits more wrist rotation than other players when moving the mouse …
Augmented Reality (AR) teleconferencing allows separately located users to interact with each other in 3D through agents in their own physical environments. Existing methods …
Gamers use a variety of different display sizes, though for PC gaming in particular, monitors in the 24 to 27 inch size range have become most popular. Particularly popular among many …
A Kundu, R Eg, M Claypool - 2024 IEEE Conference on Games …, 2024 - ieeexplore.ieee.org
Computer games have evolved alongside technologies such as personal computers, touchscreens, and virtual reality (VR). The devices have different interaction modes with …
Media technology is continuing its transition from passive streaming to participatory interactive experiences, including well‐known applications such as web browsing, video …
J Spjut, B Boudaoud, J Kim - Frontiers in Optics, 2023 - opg.optica.org
Constant Field of View Display Size Effects on First-Person Aiming Time Page 1 Constant Field of View Display Size Effects on First-Person Aiming Time Josef Spjut,1,* Ben …