Metaheuristic algorithms (MHs) have a long history that can be traced back to genetic algorithms and evolutionary computing in the 1950s. Since February 2008, with the birth of …
In this research paper, we present a sensitivity analysis of parameters utilized in an agent- based model for crowd simulations. The model is made up of two types of agents that …
In this paper, we introduce some new methodologies in a general path problem. Finding a good path is always a desirable task and it can be also crucial in emergency and panic …
Finding shortest path in a labyrinth, made up of roads, crosses and dead ends, and where entrance and exit dynamically change during the time, is an important and challenging …
This paper introduces an agent-based model grounded in the ACO algorithm to investigate the impact of partitioning ant colonies on algorithmic performance. The exploration focuses …
This paper presents an experimental analysis of how different behavior performed by a group of ants affects the optimization efficiency of the entire colony. Two different interaction …
In this paper, we propose an agent-based model for crowd simulation. It is made up of two types of agents that act differently: collaboratives, which share information about the paths …
Nature-inspired computing algorithms (NICs in short) inherit a certain length of history tracing back to Genetic Algorithm and Evolutionary Computing in the 50's. Since February …
This doctoral thesis investigates competition dynamics within complex systems, particularly within the framework of network science. It addresses the interplay between cooperation and …