Virtual Reality (VR) has been used in the context of pediatric healthcare with clinical applications dominating the field, for example to distract a child from pain. We explore a …
J Falk, M Kubesch, A Blumenkranz… - Proceedings of the 2023 …, 2023 - dl.acm.org
We present the insights from participatory design work that explores notions of Diversity Computing (DivComp) and how HCI can meaningfully engage with designing technology …
Bullying is a serious problem concerning us all. The problem has already been tackled within HCI research, including different design and technology-based interventions, some of …
Previous research has shown the need for children to grow to 'design protagonists', developing skills and competences in technology design and being able to reflect on the …
Digital fabrication, making and entrepreneurship education all have potential to empower children and increase their abilities to participate and shape the society and digitalization …
Maker culture emphasizes informal, networked, self-and peer-led learning, motivated by fun and self-fulfillment, and learning through mistakes. However, studies often describe activities …
This study focuses on a design and making project carried out in a Finnish school and situated within the schedules of a multidisciplinary learning module and English as a foreign …
IA Jarillo Aguilar - … . Revista Iberoamericana para la Investigación y el …, 2023 - scielo.org.mx
La revisión de literatura realizada en el presente estudio ofrece un panorama acerca de los Laboratorios de Fabricación Digital (FabLab) y cómo se han implementado en escuelas de …
Bullying is a serious problem concerning us all. The problem has already been tackled within HCI research, including different design and technology-based interventions, some of …