Gamification towards and alongside equity, diversity and inclusion: Looking back to move forward

AC Tomé Klock, PT Palomino… - new media & …, 2024 - journals.sagepub.com
Given the urgent need for environments that enable everyone in fulfilling their fullest
potential, many new media innovations have focused on equity, diversity and inclusion (EDI) …

Exploring the impact of different types of E-learners' anonymity on their learning engagement in competitive gamified language learning

ZG Ge - Computer Assisted Language Learning, 2024 - Taylor & Francis
The present study aims to explore the impact of two types of e-learners' anonymity on their
language learning engagement in a 50-day competitive gamified English vocabulary …

Talki: A Mobile Application to Improve English Learning of High School Students in Peru utilizing Virtual Reality and Gamification

J San Martin, JL Castillo-Sequera, L Wong - Engineering, Technology & …, 2024 - etasr.com
Despite the widespread necessity of students to learn English, Peruvian students face
challenges that include a lack of motivation, overwhelmed academic expectations, and low …

Estrategia de gamificación en la enseñanza de comprensión lectora por docentes del nivel primario en Instituciones Educativas de Cañete, 2024

PE Rojas Muñoz - 2024 - repositorio.ucv.edu.pe
El presente estudio se propuso determinar la influencia de estrategia de gamificación en la
enseñanza de comprensión lectora por docentes del nivel primario en Instituciones …