SR Kunja, A Gvrk - Management Research Review, 2020 - emerald.com
Purpose The purpose of the study was to investigate the effect of electronic word of mouth (eWOM) on the value co-creation (VCC) and purchase intentions of consumers in Facebook …
This theoretical article highlights limitations in the current trend towards dichotomising full ownership and access-based consumption by recognising a broader, more complex array of …
Purpose This paper aims to elucidate instances whereby celebrity endorsements by social media influencers (SMIs) embedded within online consumption communities are perceived …
Virtual worlds have become an arena for user-generated innovation enabling a new wave of entrepreneurs to extract real world value from virtual property. Interestingly, virtual world …
Purpose Currently, many firms have established brand fan pages on various social network sites. The purpose of this paper is to extend the conventional trust theory, which involves …
S Farhangi, H Alipour - Sustainability, 2021 - mdpi.com
Digitalization-oriented transformation provides enormous possibilities to all sectors, ranging from manufacturing to the service industries. This study aimed to investigate the role of …
EL Grigorenko - Studies in Psychology, 2019 - journals.sagepub.com
Los entornos digitales—simulaciones, juegos y realidades—han ganado cada vez más atención en la investigación de la conducta, a medida que la tecnología relevante se ha …
Objective: The increasing health care costs associated with an ageing population and chronic disease burden are largely attributable to modifiable lifestyle factors that are …
M Yuksel, A Darmody… - Journal of Consumer …, 2019 - Wiley Online Library
The growth of crowdsourced platforms for consumer products has opened many interesting research questions on the impact of consumers participating in such crowdsourced work. In …