The effect of logistic service quality on customer satisfaction and loyalty using kansei engineering during the COVID-19 pandemic

DP Restuputri, TR Indriani, I Masudin - Cogent Business & …, 2021 - Taylor & Francis
This article identifies the influence of logistics service quality in Indonesia on customer
satisfaction and loyalty during the COVID-19 pandemic and customer trust as a moderating …

A systematic review on clinimetric properties of play instruments for occupational therapy practice

MH Romli, F Wan Yunus - Occupational therapy international, 2020 - Wiley Online Library
Play is considered the main occupation for children. Pediatric occupational therapists utilize
play either for evaluation or intervention purpose. However, play is not properly measured …

Exploring the ineffectiveness of gamification health management: a U-shaped relationship between competition and technological exhaustion

D Li, H Yang, Z Hu - Information Technology & People, 2024 - emerald.com
Purpose Gamification design is considered an effective way of changing users' health
behavior and improving their health management performance. Even though numerous …

Understanding the failing of social gamification: A perspective of user fatigue

H Yang, L Wang, Z Hu, D Li - Electronic Commerce Research and …, 2024 - Elsevier
Social gamification design has been widely used in various industries to enhance user
engagement. Although social gamification design can help to shape user behavior to some …

Towards the Uptake of Digital Technologies for Construction Information Management: A Partial Least Squares Structural Equation Modelling Approach

P Adekunle, C Aigbavboa, O Akinradewo, M Ikuabe… - Buildings, 2024 - mdpi.com
The primary objective of this study survey is to close knowledge gaps by measuring the
responses from construction experts and investigating the significant effects of using digital …

A comprehensive player types model: player head

Z Cömert, Y Samur - Interactive Learning Environments, 2023 - Taylor & Francis
Almost in every aspect of life, classification and categorization make it easier for humans to
analyze complex structures and systems. In games, the classification of the players based …

Facets of competitiveness as predictors of problem video gaming among players of massively multiplayer online first-person shooter games

N Harris, KB Hollett, J Remedios - Current Psychology, 2022 - Springer
Abstract Massively Multiplayer Online First-Person Shooter (MMOFPS) games are among
the most high-risk games related to the development problem video gaming. These games …

[HTML][HTML] Personality and video games: the role of personality in normal and disordered gaming, motives to play, and aggression

FJL Fernández - 2020 - dialnet.unirioja.es
Video games are popular pastimes in the developed world especially at young ages.
Despite not having negative effects for the vast majority of people, a minority of players can …