Modeling, evaluation, and scale on artificial pedestrians: a literature review

F Martinez-Gil, M Lozano, I García-Fernández… - ACM Computing …, 2017 - dl.acm.org
Modeling pedestrian dynamics and their implementation in a computer are challenging and
important issues in the knowledge areas of transportation and computer simulation. The aim …

Algorithms for microscopic crowd simulation: Advancements in the 2010s

W Van Toll, J Pettré - Computer Graphics Forum, 2021 - Wiley Online Library
The real‐time simulation of human crowds has many applications. Simulating how the
people in a crowd move through an environment is an active and ever‐growing research …

[HTML][HTML] The rocketbox library and the utility of freely available rigged avatars

M Gonzalez-Franco, E Ofek, Y Pan, A Antley… - Frontiers in virtual …, 2020 - frontiersin.org
As part of the open sourcing of the Microsoft Rocketbox avatar library for research and
academic purposes, here we discuss the importance of rigged avatars for the Virtual and …

GREIL-crowds: crowd simulation with deep reinforcement learning and examples

P Charalambous, J Pettre, V Vassiliades… - ACM Transactions on …, 2023 - dl.acm.org
Simulating crowds with realistic behaviors is a difficult but very important task for a variety of
applications. Quantifying how a person balances between different conflicting criteria such …

Ccp: Configurable crowd profiles

A Panayiotou, T Kyriakou, M Lemonari… - ACM SIGGRAPH 2022 …, 2022 - dl.acm.org
Diversity among agents' behaviors and heterogeneity in virtual crowds in general, is an
important aspect of crowd simulation as it is crucial to the perceived realism and plausibility …

Interactive model predictive control for robot navigation in dense crowds

Y Chen, F Zhao, Y Lou - IEEE Transactions on Systems, Man …, 2021 - ieeexplore.ieee.org
A robot navigating in dense crowds should react to the motion of nearby pedestrians.
However, it could lead to unsafe, inefficient, and illegible robot motions. This article presents …

A calibrated force-based model for mixed traffic simulation

Q Chao, P Liu, Y Han, Y Lin, C Li… - IEEE transactions on …, 2021 - ieeexplore.ieee.org
Virtual traffic benefits a variety of applications, including video games, traffic engineering,
autonomous driving, and virtual reality. To date, traffic visualization via different simulation …

Deep integration of physical humanoid control and crowd navigation

B Haworth, G Berseth, S Moon, P Faloutsos… - Proceedings of the 13th …, 2020 - dl.acm.org
Many multi-agent navigation approaches make use of simplified representations such as a
disk. These simplifications allow for fast simulation of thousands of agents but limit the …

Interaction fields: Intuitive sketch‐based steering behaviors for crowd simulation

A Colas, W van Toll, K Zibrek, L Hoyet… - Computer Graphics …, 2022 - Wiley Online Library
The real‐time simulation of human crowds has many applications. In a typical crowd
simulation, each person ('agent') in the crowd moves towards a goal while adhering to local …

A comparative study of navigation meshes

W Van Toll, R Triesscheijn, M Kallmann… - Proceedings of the 9th …, 2016 - dl.acm.org
A navigation mesh is a representation of a 2D or 3D virtual environment that enables path
planning and crowd simulation for walking characters. Various state-of-the-art navigation …