[图书][B] Digital modeling of material appearance

J Dorsey, H Rushmeier, F Sillion - 2010 - books.google.com
Computer graphics systems are capable of generating stunningly realistic images of objects
that have never physically existed. In order for computers to create these accurately detailed …

Generating surface crack patterns

HN Iben, JF O'Brien - Graphical Models, 2009 - Elsevier
We present a method for generating surface crack patterns that appear in materials such as
mud, ceramic glaze, and glass. To model these phenomena, we build upon existing …

Context-aware textures

J Lu, AS Georghiades, A Glaser, H Wu, LY Wei… - ACM Transactions on …, 2007 - dl.acm.org
Interesting textures form on the surfaces of objects as the result of external chemical,
mechanical, and biological agents. Simulating these textures is necessary to generate …

A survey of aging and weathering phenomena in computer graphics

S Mérillou, D Ghazanfarpour - Computers & Graphics, 2008 - Elsevier
Aging phenomena often play a key role in realistic rendering: excepting when the desired
result is specifically a brand-new virtual object, their absence can lead to non-realistic …

Visual simulation of crack and bend generation in deteriorated films coated on metal objects: Combination of static fracture and position-based deformation

A Ishitobi, M Nakayama, I Fujishiro - The Visual Computer, 2023 - Springer
Weathering, an expression of degradation caused by rain and wind, is essential for
photorealistic computer graphics. One of the commonest targets of weathering is metal …

Visual simulation of weathering coated metallic objects

A Ishitobi, M Nakayama, I Fujishiro - The Visual Computer, 2020 - Springer
Weathering, referring to techniques for depicting outdoor objects as having suffered rain and
wind damage, has a long history of research, and many methods can be found in the …

Advanced material appearance modeling

J Dorsey, H Rushmeier - ACM SIGGRAPH 2009 Courses, 2009 - dl.acm.org
For many years, appearance models in computer graphics focused on general models for
reflectance functions coupled with texture maps. Recently, it has been recognized that even …

Génération procédurale de Monde

A Peytavie - 2010 - theses.hal.science
Dans cette thèse, nous abordons le problème de la génération automatique de contenu
graphique avec un haut niveau de détails pour la génération de mondes. Dans cette quête …

Computer-Generated Batik Crack in Real Time

Y Yangtao, X Dan - 2014 International Conference on Virtual …, 2014 - ieeexplore.ieee.org
This paper presents several methods to improve the existing algorithm of rendering batik
cracks. Experiments show that better visual features of batik cracks can be simulated and …

Generating surface textures based on cellular networks

S Gobron, D Finck - … Modeling and Imaging--New Trends (GMAI' …, 2006 - ieeexplore.ieee.org
This paper describes a method allowing the automatic multi-texturing and simulation of
surface imperfections based on a cellular network. In this representation, networks of …