KM Lee - Communication theory, 2004 - academic.oup.com
This article reviews previous literature on presence, with a particular focus on its conceptualization and typologies. It first compares various types of presence-related terms …
Abstract Augmented Reality (AR), Virtual Reality (VR), Mixed Reality, and Extended Reality (often–misleadingly–abbreviated as XR) are commonly used terms to describe how …
D Kim, YJ Ko - Computers in human behavior, 2019 - Elsevier
Abstract Virtual Reality Spectatorship (VRS) is becoming an emerging sport media consumption trend as it delivers such optimal experience that maximizes user satisfaction …
Digital Ethnography outlines an approach to doing ethnography in a contemporary world. It invites researchers to consider how we live and research in a digital, material and sensory …
Esta obra es el resultado del rico e innovador trabajo que realizan los miembros del Digital Ethnography Research Centre (DERC) de la RMIT University, Australia. Un trabajo agudo e …
Howard Rheingold tours the" virtual community" of online networking. Howard Rheingold has been called the First Citizen of the Internet. In this book he tours the" virtual community" …
T Schubert, F Friedmann… - Presence: Teleoperators & …, 2001 - direct.mit.edu
Within an embodied cognition framework, it is argued that presence in a virtual environment (VE) develops from the construction of a spatial-functional mental model of the VE. Two …
Increased worldwide mobility and easy access to technology means that the use of technological mediation for treatment is being adopted rapidly and uncritically by …
Virtual Reality (VR) is starting to be used in psychological therapy around the world. However, a thorough understanding of the reason why VR is effective and what effect it has …