V Lepetit, P Fua - … and Trends® in Computer Graphics and …, 2005 - nowpublishers.com
Many applications require tracking of complex 3D objects. These include visual servoing of robotic arms on specific target objects, Augmented Reality systems that require real-time …
This survey is mainly motivated by the increased availability and use of panoramic image acquisition devices, in computer vision and various of its applications. Different technologies …
P Sturm, S Ramalingam - Computer Vision-ECCV 2004: 8th European …, 2004 - Springer
We present a theory and algorithms for a generic calibration concept that is based on the following recently introduced general imaging model. An image is considered as a collection …
S Ramalingam, P Sturm - IEEE transactions on pattern analysis …, 2016 - ieeexplore.ieee.org
This paper proposes a unified theory for calibrating a wide variety of camera models such as pinhole, fisheye, cata-dioptric, and multi-camera networks. We model any camera as a set of …
Camera calibration is an essential first step in setting up 3D Computer Vision systems. Commonly used parametric camera models are limited to a few degrees of freedom and …
Recent methods for 3D reconstruction and rendering increasingly benefit from end-to-end optimization of the entire image formation process. However, this approach is currently …
P Sturm - 2005 IEEE Computer Society Conference on …, 2005 - ieeexplore.ieee.org
We consider the structure-from-motion problem for a highly general imaging model where cameras are modeled as possibly unconstrained sets of projection rays. This allows to …
A Stangl, J Kim, T Yeh - Proceedings of the 2014 conference on …, 2014 - dl.acm.org
Young children with visual impairments greatly benefit from tactile graphics (illustrations, images, puzzles, objects) during their learning processes. In this paper we present insight …
Conventional vision systems and algorithms assume the imaging system to have a single viewpoint. However, these imaging systems need not always maintain a single viewpoint …