We show that computing approximate stationary Markov coarse correlated equilibria (CCE) in general-sum stochastic games is PPAD-hard, even when there are two players, the game …
Similar to the role of Markov decision processes in reinforcement learning, Markov games (also called stochastic games) lay down the foundation for the study of multi-agent …
We summarize classical and recent results about two-player games played on graphs with ω- regular objectives. These games have applications in the verification and synthesis of …
Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. Modern systems often interact with other …
S Paul, Z Ni, C Mu - IEEE Transactions on Neural Networks and …, 2019 - ieeexplore.ieee.org
Due to the rapidly expanding complexity of the cyber-physical power systems, the probability of a system malfunctioning and failing is increasing. Most of the existing works combining …
Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. The environment often consists of …
Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate …
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety of preference relations. We provide a novel construction, called the suspect game …
Automated verification techniques for stochastic games allow formal reasoning about systems that feature competitive or collaborative behaviour among rational agents in …