In networked virtual reality (VR), user behaviors, individual differences, and group dynamics can serve as important signals into future speech behaviors, such as who the next speaker …
P Wang, JN Bailenson - … and Social Cognition. New York, NY …, 2024 - vhil.stanford.edu
This chapter provides an overview of the research possibilities of studying social cognition and communication using virtual environments. We begin by giving an overview of the …