YB Kim, SJ Kang, SH Lee, JY Jung, HR Kam, J Lee… - PeerJ, 2015 - peerj.com
In this paper, we propose a method for automatically detecting the times during which game players exhibit specific behavior, such as when players commonly show excitement …
Applications with intelligent conversational virtual humans, called Embodied Conversational Agents (ECAs), seek to bring human-like abilities into machines and establish natural …
H Kacorri, M Huenerfauth - … in Human-Computer Interaction. Access to …, 2015 - Springer
To support our research on ASL animation synthesis, we have adopted and enhanced a new virtual human animation platform that provides us with greater fine-grained control of …
Advancing the automatic synthesis of linguistically accurate and natural-looking American Sign Language (ASL) animations from an easy-to-update script would increase information …
M Santos-Pérez, E González-Parada… - … Workshop on Ambient …, 2011 - Springer
Due to a growing older population, researchers and industry are paying more attention to the needs of this group of people. Ambient Intelligence (AmI) aims to help people in their …
Technology to automatically synthesize linguistically accurate and natural-looking animations of American Sign Language (ASL) would make it easier to add ASL content to …
Abstract The Embodied Conversational Agents (ECAs) are an application of virtual characters that is subject of considerable ongoing research. An essential prerequisite for …
A Zarrad - International Journal of Virtual Communities and Social …, 2016 - igi-global.com
Avatar facial expression and animation in 3D Collaborative Virtual Environment (CVE) systems are reconstructed through a complex manipulation of all details that compose it like …