Integrating adaptivity in educational games: A combined bibliometric analysis and meta-analysis review

Z Liu, J Moon, B Kim, CP Dai - Educational technology research and …, 2020 - Springer
In this synthesis, we systematically review research on educational games with adaptivity.
Although an adaptive gaming experience provides personalization to learning, the …

Adaptive educational games: Providing non-invasive personalised learning experiences

N Peirce, O Conlan, V Wade - 2008 second IEEE international …, 2008 - ieeexplore.ieee.org
Educational games have the potential to provide intrinsically motivating learning
experiences that immerse and engage the learner. However, the much heralded benefits of …

Educational games (EG) design framework: Combination of game design, pedagogy and content modeling

R Ibrahim, A Jaafar - 2009 international conference on …, 2009 - ieeexplore.ieee.org
Previous studies have found that educational games (EG) provide immersion, motivation,
fun and high level of engagement. Studies also found that EG are able to teach 21 st century …

Adaptive experience engine for serious games

F Bellotti, R Berta, A De Gloria… - IEEE Transactions on …, 2009 - ieeexplore.ieee.org
Designing games that support knowledge and skill acquisition has become a promising
frontier of education techniques, since games are able to capture the user concentration for …

A review of educational games design frameworks: An analysis from software engineering

M Ahmad, LA Rahim, NI Arshad - … international conference on …, 2014 - ieeexplore.ieee.org
Game-based learning allows leveraging on young learners preference towards playing
games to turn games into tools for learning. There are a number of frameworks developed in …

Development of game-like simulations for procedural knowledge in healthcare education

J Torrente, B Borro-Escribano, M Freire… - IEEE Transactions …, 2013 - ieeexplore.ieee.org
We present EGDA, an educational game development approach focused on the teaching of
procedural knowledge using a cost-effective approach. EGDA proposes four tasks: analysis …

Personalised learning for casual games: The 'language trap'online language learning game

N Peirce, V Wade - Leading Issues in Games Based Learning, 2010 - books.google.com
The features of video games that contribute to effective learning are drawing increasing
attention in the world of technology enhanced learning. To date, game based learning has …

Learner modeling using educational games: A review of the literature

MA Khenissi, F Essalmi, M Jemni, Kinshuk - Smart Learning Environments, 2015 - Springer
Recently, there has been growing interest in the use of games in education. Educational
games have been found to stimulate learners by increasing their motivation and …

Building adaptive game-based learning resources: The integration of IMS Learning Design and

D Burgos, P Moreno-Ger, JL Sierra… - Simulation & …, 2008 - journals.sagepub.com
IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which
express a certain pedagogical model or strategy (eg, adaptive learning with games) …

Text extraction from video using conditional random fields

X Peng, H Cao, R Prasad… - … Conference on Document …, 2011 - ieeexplore.ieee.org
In this paper, we describe an approach to extract text from broadcast videos. Candidate
blocks are detected based on edge extraction results. Corners and geometrical features are …