Mixed reality health management model using smart phone

J Im, EJ Jang, CS Jeong, SJ Shin - The Journal of the Convergence …, 2018 - koreascience.kr
Today, the incidence of illnesses due to a lack of exercise, such as lack of exercise in the
20s and 30s, 40s menstrual period, and 50s in the fifties, is increasing every year, because …

Combining communications and tracking: A new paradigm of smartphone games

SH Lee - KSII Transactions on Internet and Information Systems …, 2013 - koreascience.kr
The generalization trend of smartphones has brought many smartphone games into daily
lives. These games are mainly dependent on the interactions on the display of the phone …

가상양시점화방법을이용한비전기반3 차원손인터페이스

배동희, 김진모 - 한국게임학회논문지, 2013 - dbpia.co.kr
최근 3 차원 분야의 지속적인 발전으로 인해 보다 사실적이고 실감나는 영상을 경험할 수 있게
되었고 게임과 같은 다양한 응용분야에서 활용가능하게 되었다. 특히 가상환경에서의 객체들과 …

Vision based 3D Hand Interface Using Virtual Two-View Method

DH Bae, JM Kim - Journal of Korea Game Society, 2013 - koreascience.kr
With the consistent development of the 3D application technique, visuals are available at
more realistic quality and are utilized in many applications like game. In particular …