What pronouns for pepper? a critical review of gender/ing in research

K Seaborn, A Frank - Proceedings of the 2022 CHI Conference on …, 2022 - dl.acm.org
Gender/ing guides how we view ourselves, the world around us, and each other—including
non-humans. Critical voices have raised the alarm about stereotyped gendering in the …

[PDF][PDF] A systematic literature review of embodied augmented reality agents in head-mounted display environments

N Norouzi, K Kim, G Bruder, A Erickson… - Proceedings of the …, 2020 - par.nsf.gov
Embodied agents, ie, computer-controlled characters, have proven useful for various
applications across a multitude of display setups and modalities. While most traditional work …

Stay away from me: Coughing increases social distance even in a virtual environment

M Shiomi, A Kubota, M Kimoto, T Iio, K Shimohara - Plos one, 2022 - journals.plos.org
This study investigated whether the coughing behaviors of virtual agents encourage
infection avoidance behavior, ie, distancing behaviors. We hypothesized that the changes in …

The impact of virtual agents' multimodal communication on brain activity and cognitive load in virtual reality

Z Chang, H Bai, L Zhang, K Gupta, W He… - Frontiers in Virtual …, 2022 - frontiersin.org
Related research has shown that collaborating with Intelligent Virtual Agents (IVAs)
embodied in Augmented Reality (AR) or Virtual Reality (VR) can improve task performance …

Multiparty interaction between humans and socially interactive agents

S Gillet, M Vázquez, C Peters, F Yang… - The Handbook on Socially …, 2022 - dl.acm.org
While most research has focused on one-on-one interactions, Socially Interactive Agents
(SIAs) for multiparty interaction have received increasingly more atten tion in the past years …

FVA: Modeling Perceived Friendliness of Virtual Agents Using Movement Characteristics

T Randhavane, A Bera, K Kapsaskis… - IEEE transactions on …, 2019 - ieeexplore.ieee.org
We present a new approach for improving the friendliness and warmth of a virtual agent in
an AR environment by generating appropriate movement characteristics. Our algorithm is …

Despite appearances: Comparing emotion recognition in abstract and humanoid avatars using nonverbal behavior in social virtual reality

Y Sun, AS Won - Frontiers in Virtual Reality, 2021 - frontiersin.org
The ability to perceive emotional states is a critical part of social interactions, shaping how
people understand and respond to each other. In face-to-face communication, people …

Exploring the Effects of Mixed Reality Agents' Locomotion and Postures on Social Perception Through a Board Game

Z Chang, J Cao, K Gupta, H Bai… - International Journal of …, 2024 - Taylor & Francis
Non-verbal cues like locomotion and posture influence users' perceptions of Mixed Reality
Agents (MiRAs). While Electroencephalography (EEG) captures cognitive responses, the …

Virtual Agent Positioning Driven by Personal Characteristics

J Liu, Y Zheng, K Zhou - Proceedings of the 32nd ACM International …, 2024 - dl.acm.org
When people use agent characters to travel through different spaces (such as virtual scenes
and real scenes, or different game spaces), it is important to reasonably position the …

PePUT: A Unity Toolkit for the Social Robot Pepper

E Ganal, L Siol, B Lugrin - 2023 32nd IEEE International …, 2023 - ieeexplore.ieee.org
This paper introduces the Pepper Python Unity Toolkit (PePUT), a toolkit for controlling and
using the social robot Pepper via Unity and Python. As toolkit components, we present …