Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

Avatarrex: Real-time expressive full-body avatars

Z Zheng, X Zhao, H Zhang, B Liu, Y Liu - ACM Transactions on Graphics …, 2023 - dl.acm.org
We present AvatarReX, a new method for learning NeRF-based full-body avatars from video
data. The learnt avatar not only provides expressive control of the body, hands and the face …

Ash: Animatable gaussian splats for efficient and photoreal human rendering

H Pang, H Zhu, A Kortylewski… - Proceedings of the …, 2024 - openaccess.thecvf.com
Real-time rendering of photorealistic and controllable human avatars stands as a
cornerstone in Computer Vision and Graphics. While recent advances in neural implicit …

D-if: Uncertainty-aware human digitization via implicit distribution field

X Yang, Y Luo, Y Xiu, W Wang… - Proceedings of the …, 2023 - openaccess.thecvf.com
Realistic virtual humans play a crucial role in numerous industries, such as metaverse,
intelligent healthcare, and self-driving simulation. But creating them on a large scale with …

Deliffas: Deformable light fields for fast avatar synthesis

Y Kwon, L Liu, H Fuchs… - Advances in Neural …, 2024 - proceedings.neurips.cc
Generating controllable and photorealistic digital human avatars is a long-standing and
important problem in Vision and Graphics. Recent methods have shown great progress in …

Drivable 3d gaussian avatars

W Zielonka, T Bagautdinov, S Saito, M Zollhöfer… - arXiv preprint arXiv …, 2023 - arxiv.org
We present Drivable 3D Gaussian Avatars (D3GA), the first 3D controllable model for human
bodies rendered with Gaussian splats. Current photorealistic drivable avatars require either …

Physavatar: Learning the physics of dressed 3d avatars from visual observations

Y Zheng, Q Zhao, G Yang, W Yifan, D Xiang… - … on Computer Vision, 2024 - Springer
Modeling and rendering photorealistic avatars is of crucial importance in many applications.
Existing methods that build a 3D avatar from visual observations, however, struggle to …

Hifi4g: High-fidelity human performance rendering via compact gaussian splatting

Y Jiang, Z Shen, P Wang, Z Su… - Proceedings of the …, 2024 - openaccess.thecvf.com
We have recently seen tremendous progress in photo-real human modeling and rendering.
Yet efficiently rendering realistic human performance and integrating it into the rasterization …

Posevocab: Learning joint-structured pose embeddings for human avatar modeling

Z Li, Z Zheng, Y Liu, B Zhou, Y Liu - ACM SIGGRAPH 2023 Conference …, 2023 - dl.acm.org
Creating pose-driven human avatars is about modeling the mapping from the low-frequency
driving pose to high-frequency dynamic human appearances, so an effective pose encoding …

Towards garment sewing pattern reconstruction from a single image

L Liu, X Xu, Z Lin, J Liang, S Yan - ACM Transactions on Graphics (TOG), 2023 - dl.acm.org
Garment sewing pattern represents the intrinsic rest shape of a garment, and is the core for
many applications like fashion design, virtual try-on, and digital avatars. In this work, we …