Stereoscopic 3D teaching material usability analysis for interactive boards

O Güler, S Savaş - Computer animation and virtual worlds, 2022 - Wiley Online Library
Abstract The Ministry of National Education of Turkey equipped all schools with interactive
boards (IBs) within the scope of the FATİH project. The need for appropriate materials has …

Is stereoscopic 3D a better choice for information representation in the car?

N Broy, E André, A Schmidt - … of the 4th international conference on …, 2012 - dl.acm.org
In modern cars users need to interact with safety and comfort functions, driver assistance
systems, and infotainment devices. Basic requirements include the perception of the current …

Framebox and mirrorbox: Tools and guidelines to support designers in prototyping interfaces for 3d displays

N Broy, S Schneegass, F Alt, A Schmidt - Proceedings of the SIGCHI …, 2014 - dl.acm.org
In this paper, we identify design guidelines for stereoscopic 3D (S3D) user interfaces (UIs)
and present the MirrorBox and the FrameBox, two UI prototyping tools for S3D displays. As …

Creating and analyzing stereoscopic 3D graphical user interfaces in digital games

J Schild, L Bölicke, JJ LaViola Jr… - Proceedings of the SIGCHI …, 2013 - dl.acm.org
Creating graphical user interfaces (GUI) for stereoscopic 3D (S3D) games is a difficult
choice between visual comfort and effect. We present a S3D Game GUI Design Space and a …

[图书][B] Spatial Mapping in virtuellen Umgebungen: Relevanz räumlicher Informationen für die User Experience und Aufgabenleistung

D Pietschmann - 2014 - books.google.com
Mithilfe zahlreicher Studien aus Virtual Reality, 3D-Kino und Computerspielen analysiert
Daniel Pietschmann zentrale Implikationen für die Kombination realitätsnaher …

Altering gameplay behavior using stereoscopic 3D vision-based video game design

J Schild, JJ LaViola Jr, M Masuch - … of the SIGCHI Conference on human …, 2014 - dl.acm.org
We explore the potential of stereoscopic 3D (S3D) vision in offering distinct gameplay using
an S3D-specific game called Deepress3D. Our game utilizes established S3D design …

Stereoscopic-3D vision to improve situational awareness in military operations

A Zocco, S Livatino, LT De Paolis - … , AVR 2014, Lecce, Italy, September 17 …, 2014 - Springer
Situational awareness is especially important for an operator when carrying forward Network
Centric Operations. The networking of knowledgeable entities allows them to share …

Adding depth: establishing 3D display fundamentals for automotive applications

MJ Pitts, E Hasedžić, L Skrypchuk, A Attridge… - 2015 - sae.org
The advent of 3D displays offers Human-Machine Interface (HMI) designers and engineers
new opportunities to shape the user's experience of information within the vehicle. However …

Stereoscopic game design and evaluation

J Rivett, N Holliman - Stereoscopic Displays and Applications …, 2013 - spiedigitallibrary.org
We report on a new game design where the goal is to make the stereoscopic depth cue
sufficiently critical to success that game play should become impossible without using a …

Influence of gaming display and controller on perceived characteristics, perceived interactivity, presence, and discomfort

H Lee, D Chung - International Conference on Human-Computer …, 2013 - Springer
The purpose of this study is to examine gamers' psychological experience according to the
display and controller. The research used 2D and 3D as gaming display and joypad and …