Automobiles today are propelled by a variety of technologies that can be divided into three categories: safety, infotainment, and powertrain. The automobile industry is currently placing …
N Cooper, F Milella, C Pinto, I Cant, M White, G Meyer - PloS one, 2018 - journals.plos.org
Objective and subjective measures of performance in virtual reality environments increase as more sensory cues are delivered and as simulation fidelity increases. Some cues (colour …
M Jeon - Theoretical Issues in Ergonomics Science, 2015 - Taylor & Francis
This paper aims to systematically explore the relationship between affect, cognition, and driving behaviours. Whereas some driving models partially address drivers' affective factors …
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is commonly assumed that improvements in simulation fidelity lead to better learning …
BN Walker, J Lindsay, A Nance, Y Nakano… - Human …, 2013 - journals.sagepub.com
Objective: The goal of this project is to evaluate a new auditory cue, which the authors call spearcons, in comparison to other auditory cues with the aim of improving auditory menu …
MA Nees, BN Walker - Reviews of human factors and …, 2011 - journals.sagepub.com
Modern vehicle cockpits have begun to incorporate a number of information-rich techno- logies, including systems to enhance and improve driving and navigation performance and …
Auditory display research for driving has mainly examined a limited range of tasks (eg, collision warnings, cell phone tasks). In contrast, the goal of this project was to evaluate the …
S Li, T Zhang, W Zhang, N Liu, G Lyu - Applied Ergonomics, 2020 - Elsevier
Research suggests that speech-based interventions can mitigate driving anger and enhance road safety. The present study found that both positive and negative comments can …
With increasing automation, vehicles could soon become" mobile offices" but traditional user interfaces (UIs) for office work are not optimized for this domain. We hypothesize that …