Survey on hand-based haptic interaction for virtual reality

Q Tong, W Wei, Y Zhang, J Xiao… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Interacting with virtual objects with haptic feedback directly using the user's hand (hand-
based haptic interaction) has attracted increasing attention. Due to the high degrees of …

Structural changes in native membrane proteins monitored at subnanometer resolution with the atomic force microscope: a review

DJ Müller, CA Schoenenberger, F Schabert… - Journal of structural …, 1997 - Elsevier
Three membrane proteins, OmpF porin fromEscherichia coli, bacteriorhodopsin
fromHalobacterium salinarium, and the hexagonally packed intermediate (HPI) layer …

[图书][B] Fundamentals of wearable computers and augmented reality

W Barfield - 2015 - books.google.com
Upon publication almost 15 years ago, the first edition almost instantly became a trusted
reference, setting the stage for the coming decade, in which the explosion in research and …

Non-smooth newton methods for deformable multi-body dynamics

M Macklin, K Erleben, M Müller, N Chentanez… - ACM Transactions on …, 2019 - dl.acm.org
We present a framework for the simulation of rigid and deformable bodies in the presence of
contact and friction. Our method is based on a non-smooth Newton iteration that solves the …

Efficient physics-based implementation for realistic hand-object interaction in virtual reality

M Höll, M Oberweger, C Arth… - 2018 IEEE conference on …, 2018 - ieeexplore.ieee.org
We propose an efficient physics-based method for dexterousreal hand'-virtual
object'interaction in Virtual Reality environments. Our method is based on the Coulomb …

Nonlinear material design using principal stretches

H Xu, F Sin, Y Zhu, J Barbič - ACM Transactions on Graphics (TOG), 2015 - dl.acm.org
The Finite Element Method is widely used for solid deformable object simulation in film,
computer games, virtual reality and medicine. Previous applications of nonlinear solid …

Soft hand simulation for smooth and robust natural interaction

M Verschoor, D Lobo, MA Otaduy - 2018 IEEE conference on …, 2018 - ieeexplore.ieee.org
Natural hand-based interaction should feature hand motion that adapts smoothly to the
tracked user's motion, reacts robustly to contact with objects in a virtual environment, and …

Aggregate constraints for virtual manipulation with soft fingers

A Talvas, M Marchal, C Duriez… - IEEE transactions on …, 2015 - ieeexplore.ieee.org
Interactive dexterous manipulation of virtual objects remains a complex challenge that
requires both appropriate hand models and accurate physically-based simulation of …

Enhancing hand-object interactions in virtual reality for precision manual tasks

M Mangalam, S Oruganti, G Buckingham, CW Borst - Virtual Reality, 2024 - Springer
The realism and immersion of Virtual Reality (VR) experiences depend on the quality of
interactions between the virtual hand and virtual objects. The current drawbacks, such as …

Beyond Chainmail: Computational Modeling of Discrete Interlocking Materials

P Tang, S Coros, B Thomaszewski - ACM Transactions on Graphics …, 2023 - dl.acm.org
We present a method for computational modeling, mechanical characterization, and macro-
scale simulation of discrete interlocking materials (DIM)---3D-printed chainmail fabrics made …