Online gaming has grown to be a very popular electronic entertainment for people throughout the world. However, the burgeoning popularity of online games in some cases …
Background Recreational, seated video gaming (gaming) has become a favorite pastime of children, adolescents, and adults (gamers) in developed countries. Some engage in gaming …
T Guzsvinecz - Multimedia Tools and Applications, 2023 - Springer
Abstract The “Souls-like” role-playing video game genre was inadvertently created due to the influence of the “Souls franchise”. However, each game has different twists which can be …
In today's age, various telecommunications services have become indispensable. However, not only telephony and video conferences but also gaming services determine the everyday …
H Engström, P Backlund - EAI Endorsed Transactions on Serious …, 2022 - diva-portal.org
OBJECTIVES: The objective of this paper is to revisit and analyse six projects to explore the design space for serious games and derive design guidelines for serious games …
Stress is various mental health disorders including depression and anxiety among college students. Early stress diagnosis and intervention may lower the risk of developing mental …
Emotion detection based on computer vision and remote extraction of user signals commonly rely on stimuli where users have a passive role with limited possibilities for …
A Polanco, R Meagher, G Mason - Applied Animal Behaviour Science, 2021 - Elsevier
Consistent with boredom, prior work has found that mink raised in non-enriched (NE) or enriched (E) conditions differ in their motivations to seek stimulation: NE mink spent more …
Heart rate variability (HRV) analysis has become a widely used tool for monitoring pathological and psychological states in medical applications. In a typical classification …