S Masnadi, K Pfeil, JVT Sera-Josef… - Proceedings of the 2022 …, 2022 - dl.acm.org
We performed a mixed-design study with 56 participants to compare the effect of horizontal FOV (hfov) and vertical FOV (vfov) on egocentric distance perception in four different realistic …
JW Kelly, TA Doty, M Ambourn… - Frontiers in Virtual Reality, 2022 - frontiersin.org
Distances in virtual environments (VEs) viewed on a head-mounted display (HMD) are typically underperceived relative to the intended distance. This paper presents an …
Virtual reality as a research environment has seen a boost in its popularity during the last decades. Not only the usage fields for this technology have broadened, but also a research …
Millions of people will soon be spending hours each day relying on cameras and screens to show them the surrounding world. Apple, Meta, and other companies are mass-producing …
Z Li, Y Cui, T Zhou, Y Jiang, Y Wang, Y Yan… - Proceedings of the 35th …, 2022 - dl.acm.org
Despite significant improvements to Virtual Reality (VR) technologies, most VR displays are fixed focus and depth perception is still a key issue that limits the user experience and the …
DA Cuello Mejía, H Sumioka, H Ishiguro… - Frontiers in …, 2023 - frontiersin.org
Background Reaction behaviors by human-looking agents to nonverbal communication cues significantly affect how they are perceived as well as how they directly affect …
Presence is one of the most studied and most important variables in immersive virtual reality (VR) and it influences the effectiveness of many VR applications. Separate bodies of …
Mixed reality technologies, such as virtual (VR) and augmented (AR) reality, present promising opportunities to advance education and professional training due to their …
Spatial perception in immersive virtual environments, particularly regarding distance perception, is a well-studied topic in virtual reality literature. Distance compression, or the …