Serious games and gamification in the corporate training environment: A literature review

K Larson - TechTrends, 2020 - Springer
Gamification is the concept of leveraging the psychological predisposition to engage in
gaming, using mechanisms that game designers have applied in making video games, as a …

Gamification and the impact of extrinsic motivation on needs satisfaction: Making work fun?

R Mitchell, L Schuster, HS Jin - Journal of Business Research, 2020 - Elsevier
Despite the proliferation of gamification in the workplace, little is known about the contextual
factors that contribute to its efficacy and impact on employee engagement and …

Developing a theory of gamified learning: Linking serious games and gamification of learning

RN Landers - Simulation & gaming, 2014 - journals.sagepub.com
Background and Aim Gamification has been defined as the use of characteristics commonly
associated with video games in non-game contexts. In this article, I reframe this definition in …

Gamification of task performance with leaderboards: A goal setting experiment

RN Landers, KN Bauer, RC Callan - Computers in Human Behavior, 2017 - Elsevier
The use of leaderboards is a common approach to the gamification of employee
performance, but little is known about the specific mechanisms and mediating processes by …

An empirical test of the theory of gamified learning: The effect of leaderboards on time-on-task and academic performance

RN Landers, AK Landers - Simulation & Gaming, 2014 - journals.sagepub.com
Background The theory of gamified learning provides a theoretical framework to test the
impact of gamification efforts upon learner behaviors and attitudes, as well as the effect of …

Enhancing instructional outcomes with gamification: An empirical test of the Technology-Enhanced Training Effectiveness Model

RN Landers, MB Armstrong - Computers in human behavior, 2017 - Elsevier
Background Gamification, the use of game elements in non-game contexts, has become a
popular technique to improve instructional outcomes in both organizational and educational …

Gamification in software engineering: A literature review

CF Barreto, C França - … on Cooperative and Human Aspects of …, 2021 - ieeexplore.ieee.org
Given the impact of people motivation on software engineering, it is no surprise to see that
gamification techniques have been studied and applied to the field. A relevant number of …

Gamification misunderstood: How badly executed and rhetorical gamification obscures its transformative potential

RN Landers - Journal of Management inquiry, 2019 - journals.sagepub.com
Although management gamification has immense potential to broadly benefit both
management and employees, its impact to date has been lackluster and its value unclear. I …

Empirical support for a causal relationship between gamification and learning outcomes

P Denny, F McDonald, R Empson, P Kelly… - Proceedings of the …, 2018 - dl.acm.org
Preparing for exams is an important yet stressful time for many students. Self-testing is
known to be an effective preparation strategy, yet some students lack motivation to engage …

Teaching operations research to undergraduate management students: The role of gamification

J Dias - The International Journal of Management Education, 2017 - Elsevier
Gamification has been successfully applied in some educational environments, however
there is a lack of studies considering gamification applied to Management university …