ST Grafton - Experimental brain research, 2010 - Springer
Prehension, the capacity to reach and grasp, is the key behavior that allows humans to change their environment. It continues to serve as a remarkable experimental test case for …
S Grant, MJ Moseley - Strabismus, 2011 - Taylor & Francis
A question of increasing interest to the basic science and clinical management communities during the past decade is whether children and adults with amblyopia and associated …
E Niechwiej-Szwedo, HC Goltz… - … & visual science, 2014 - iovs.arvojournals.org
Purpose.: To examine the effects of impaired spatiotemporal vision on reaching movements in participants with strabismic amblyopia and to compare their performance to those with …
This review aims to provide a comprehensive outlook on the sensory (visual and haptic) contributions to reaching and grasping. The focus is on studies in developing children …
Z Zonnor, N Farahpour… - Journal of Research in …, 2017 - jrrs.mui.ac.ir
Introduction: Shoulder injuries are common among athletes in sports that involve overhead throwing of the ball such as handball. The objectives of this study were to evaluate the timing …
E Niechwiej-Szwedo, M Cao, M Barnett-Cowan - Vision, 2022 - mdpi.com
A prerequisite for efficient prehension is the ability to estimate an object's distance and size. While most studies demonstrate that binocular viewing is associated with a more efficient …
C Campagnoli, S Croom, F Domini - Journal of vision, 2017 - iovs.arvojournals.org
Binocular vision is widely recognized as the most reliable source of 3D information within the peripersonal space, where grasping takes place. Since grasping is normally successful …
E Niechwiej-Szwedo, HC Goltz… - … & visual science, 2011 - iovs.arvojournals.org
Purpose.: To examine the effects of anisometropic amblyopia on the temporal pattern of eye- hand coordination during visually-guided reaching. Methods.: Eighteen patients with …
Shadows in physical space are copious, yet the impact of specific shadow placement and their abundance is yet to be determined in virtual environments. This experiment aimed to …