Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work …
Virtual reality (VR) has the potential to transform many aspects of our daily lives, including work, entertainment, communication, and education. However, there has been little research …
Latency between a user's movement and visual feedback is inevitable in every Virtual Reality application, as signal transmission and processing take time. Unfortunately, a high …
Avatar-mediated symmetric Augmented Reality (AR) telepresence has emerged with the ability to empower users located in different remote spaces to interact with each other in 3D …
Latency in virtual reality (VR) can decrease the feeling of presence and body ownership. How users perceive latency, however, is malleable and affected by the design of the virtual …
MR Mahmud, A Cordova… - IEEE transactions on …, 2023 - ieeexplore.ieee.org
Users of head-mounted displays (HMDs) for virtual reality (VR) sometimes have balance issues since HMDs impede their view of the outside world. This has a greater impact on …
MR Mahmud, M Stewart, A Cordova… - 2022 IEEE Conference …, 2022 - ieeexplore.ieee.org
Virtual Reality (VR) users often experience postural instability, ie, balance problems, which could be a major barrier to universal usability and accessibility for all, especially for persons …
Y Choi, J Lee, SH Lee - … IEEE Conference on Virtual Reality and …, 2020 - ieeexplore.ieee.org
Telepresence avatars enable users in different environments to interact with each other. In order to increase the effectiveness of these interactions, however, the movements of avatars …
MR Mahmud, M Stewart, A Cordova… - Proceedings of the 28th …, 2022 - dl.acm.org
Virtual Reality (VR) users often encounter postural instability, ie, balance issues, which can be a significant impediment to universal usability and accessibility, particularly for those with …