A meta-analytic review on incorporating virtual and augmented reality in museum learning

Y Zhou, J Chen, M Wang - Educational Research Review, 2022 - Elsevier
Virtual reality (VR) and augmented reality (AR) have been increasingly used to support
museum learning by creating engaging and appealing learning experiences. However …

Accessing the inaccessible: Redefining play as a spectrum

JM Zosh, K Hirsh-Pasek, EJ Hopkins, H Jensen… - Frontiers in …, 2018 - frontiersin.org
Defining play has plagued researchers and philosophers for years. From describing play as
an inaccessible concept due to its complexity, to providing checklists of features, the field …

An experiential view to children learning in museums with augmented reality

N Moorhouse, MC tom Dieck, T Jung - Museum Management and …, 2019 - Taylor & Francis
Museums facilitate schoolchildren's experiential learning, and when combined with
Augmented Reality (AR) applications, schoolchildren can benefit from interactive, engaging …

Augmented and virtual reality to enhance the didactical experience of technological heritage museums

C Bachiller, JM Monzo, B Rey - Applied Sciences, 2023 - mdpi.com
The way that the new generations approach cultural contents changed dramatically. The
audiovisual language substituted traditional media. Museums face now an important …

Virtual museums as learning agents

L Daniela - Sustainability, 2020 - mdpi.com
Virtual solutions for exhibiting museum collections are no longer a novelty, as such
experiences already exist in the world, but the remote use of museum collections for …

Learning and engagement through natural history museums

T Mujtaba, M Lawrence, M Oliver… - Studies in science …, 2018 - Taylor & Francis
This review examines how natural history museums (NHMs) can enhance learning and
engagement in science, particularly for school-age students. First, we describe the learning …

Hunger for learning or tasting? An exploratory study of food tourist motivations visiting food museum restaurants

E Park, S Kim, M Xu - Tourism Recreation Research, 2022 - Taylor & Francis
This study investigates an underexplored area of research: the motivations of food tourists to
visit a food museum and its respective restaurants as an emerging food tourism attraction …

The Power of Board Games for Multidomain Learning in Young Children.

DK O'Neill, PE Holmes - American Journal of Play, 2022 - ERIC
The authors conduct a broad, cross-cultural review of the literature in fields such as
psychology, education, speech-language pathology, early intervention, and library science …

Application of augmented reality in museums–Factors influencing the learning motivation and effectiveness

CA Chen, HI Lai - Science Progress, 2021 - journals.sagepub.com
Technology advancement has led to the successful and broad application of augmented
reality approach in museums. Several literature works have supported the influence of …

Leave only footprints: how children communicate a sense of ownership and belonging in an art gallery

N Wallis, K Noble - European Early Childhood Education Research …, 2022 - Taylor & Francis
Despite rapid growth in young children visiting museums, and an increasing
acknowledgement that these visits are important to children's development as cultural …