Virtual reality for assessing visual quality and lighting perception: A systematic review

A Bellazzi, L Bellia, G Chinazzo, F Corbisiero… - Building and …, 2022 - Elsevier
The achievement of a good visual environment is key to guaranteeing human satisfaction
indoors. In this context, it is crucial to assess the visual environment through the …

Systematic review of extended reality for smart built environments lighting design simulations

E Mohammadrezaei, S Ghasemi, P Dongre… - IEEE …, 2024 - ieeexplore.ieee.org
This systematic literature review paper explores the use of extended reality (XR) technology
for smart built environments and particularly for smart lighting systems design. Smart lighting …

The identification, development, and evaluation of BIM-ARDM: a BIM-based AR defect management system for construction inspections

KW May, C KC, JJ Ochoa, N Gu, J Walsh, RT Smith… - Buildings, 2022 - mdpi.com
This article presents our findings from a three-stage research project, which consists of the
identification, development, and evaluation of a defect management Augmented Reality …

Robotic cross-platform sensor fusion and augmented visualization for large indoor space reality capture

F Xu, P Xia, H You, J Du - Journal of Computing in Civil Engineering, 2022 - ascelibrary.org
The advancement in sensors, robotics, and artificial intelligence has enabled a series of
methods such as simultaneous localization and mapping (SLAM), semantic segmentation …

[PDF][PDF] Unityrev-bridging the gap between bim authoring platforms and game engines by creating a real-time bi-directional exchange of bim data

K May, J Walsh, R Smith, N Gu… - … -Proceedings of the …, 2022 - wearables.unisa.edu.au
We present UnityRev: An open-source software package that enables a workflow designed
to facilitate a real-time bi-directional and synchronous exchange of Building Information …

Building Better Spaces: Using Virtual Reality to Improve Building Performance

A Omidfar Sawyer… - Artificial Intelligence in …, 2024 - Wiley Online Library
The decisions made during the early design phase play a crucial role in shaping the built
environment and the daily experiences of individuals and communities, and they are critical …

Building Better Spaces: Using Virtual Reality to Improve

AO Sawyer¹, K Chamilothori - Artificial Intelligence in …, 2024 - books.google.com
Design decisions in architecture transform and shape relations between individuals,
communities, and environments and are central in forming the experience of our daily lives …

Examining VR Technologies for Immersive Lighting Performance Simulation and Visualisation in Building Design and Analysis

KW May, J Walsh, RT Smith, N Gu… - 2023 IEEE Conference …, 2023 - ieeexplore.ieee.org
This paper presents IVR-LPSim: An Immersive Virtual Reality (VR) Lighting Performance
Simulator (LPS) capable of real-time indoor artificial illuminance, glare, daylighting and …