Spatiotemporal human representation based on 3D visual perception data is a rapidly growing research area. Representations can be broadly categorized into two groups …
G Dove, K Halskov, J Forlizzi… - Proceedings of the 2017 …, 2017 - dl.acm.org
Machine learning (ML) is now a fairly established technology, and user experience (UX) designers appear regularly to integrate ML services in new apps, devices, and systems …
B Artacho, A Savakis - … of the IEEE/CVF conference on …, 2020 - openaccess.thecvf.com
We propose UniPose, a unified framework for human pose estimation, based on our" Waterfall" Atrous Spatial Pooling architecture, that achieves state-of-art-results on several …
The ability of computers to recognise hand gestures visually is essential for progress in human–computer interaction. Gesture recognition has applications ranging from sign …
We propose novel neural temporal models for predicting and synthesizing human motion, achieving state-of-the-art in modeling long-term motion trajectories while being competitive …
This second edition of a bestseller presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a …
EP Ijjina, KM Chalavadi - Pattern Recognition, 2017 - Elsevier
In this paper, we propose an approach for recognizing human actions based on motion sequence information in RGB-D video using deep learning. A new representation that gives …
J Qi, L Ma, Z Cui, Y Yu - Complex & Intelligent Systems, 2024 - Springer
As robots have become more pervasive in our daily life, natural human-robot interaction (HRI) has had a positive impact on the development of robotics. Thus, there has been …
The paradigm for robot usage has changed in the last few years, from a scenario in which robots work isolated to a scenario where robots collaborate with human beings, exploiting …