A review of extended reality (xr) technologies for manufacturing training

S Doolani, C Wessels, V Kanal, C Sevastopoulos… - Technologies, 2020 - mdpi.com
Recently, the use of extended reality (XR) systems has been on the rise, to tackle various
domains such as training, education, safety, etc. With the recent advances in augmented …

ARLEAN: An augmented reality learning analytics ethical framework

A Christopoulos, S Mystakidis, N Pellas, MJ Laakso - Computers, 2021 - mdpi.com
The emergence of the Learning Analytics (LA) field contextualised the connections in
various disciplines and the educational sector, acted as a steppingstone toward the …

User satisfaction in augmented reality-based training using Microsoft HoloLens

H Xue, P Sharma, F Wild - Computers, 2019 - mdpi.com
With the recent developments in augmented reality (AR) technologies comes an increased
interest in the use of smart glasses for hands-on training. Whether this interest is turned into …

Virtual reality escape rooms for STEM education in industry 4.0: Greek teachers perspectives

S Mystakidis, G Papantzikos… - 2021 6th South-East …, 2021 - ieeexplore.ieee.org
Science, Technology, Engineering and Mathematics (STEM) skills comprise a crucial meta-
discipline for success in the 21 st century. Education in the industry 4.0 era can be enhanced …

6DoF object tracking based on 3D scans for augmented reality remote live support

J Rambach, A Pagani, M Schneider, O Artemenko… - Computers, 2018 - mdpi.com
Tracking the 6DoF pose of arbitrary 3D objects is a fundamental topic in Augmented Reality
(AR) research, having received a large amount of interest in the last decades. The necessity …

Augmented reality for constructivist learning at work: current perspectives and future applications

R Bödding, D Bentler, GW Maier - Gruppe. Interaktion. Organisation …, 2023 - Springer
This manuscript for the journal Gruppe. Interaktion. Organisation.(GIO) addresses the use of
a new and very promising technology for work-related learning, Augmented Reality. New …

Employees first, technology second

A Paruzel, D Bentler, KD Schlicher… - Zeitschrift für Arbeits …, 2019 - econtent.hogrefe.com
Digitization and connectivity are hot topics for nearly every company today; numerous new
technologies offer diverse options. In this project, a specific technology− smart glasses− was …

[图书][B] Personalized human-computer interaction

M Augstein, E Herder, W Wörndl - 2023 - books.google.com
Personalized and adaptive systems employ user models to adapt content, services,
interaction or navigation to individual users' needs. User models can be inferred from …

WEKIT. one: a sensor-based augmented reality system for experience capture and re-enactment

B Limbu, A Vovk, H Jarodzka, R Klemke, F Wild… - … Enhanced Learning, EC …, 2019 - Springer
Body-worn sensors can be used to capture, analyze, and replay human performance for
training purposes. The key challenge to any such approach is to establish validity that the …

Conceptual framework for therapeutic training with biofeedback in virtual reality: First evaluation of a relaxation simulator

M Fominykh, E Prasolova-Førland… - Journal of Interactive …, 2018 - learntechlib.org
This paper presents a concept for designing low-cost therapeutic training with biofeedback
and virtual reality. We completed the first evaluation of a prototype-a mobile learning …