Gamification as online teaching strategy during COVID-19: A mini-review

FA Nieto-Escamez, MD Roldán-Tapia - Frontiers in psychology, 2021 - frontiersin.org
The ongoing pandemic caused by coronavirus disease 2019 (COVID-19) has enforced a
shutdown of educative institutions of all levels, including high school and university students …

A systematic review of augmented reality game-based Learning in STEM education

J Yu, AR Denham, E Searight - Educational technology research and …, 2022 - Springer
Recent advances in digital technology have increased the use of digital games for
educational purposes, resulting in greater utilization of an important pedagogical approach …

Teacher competencies in game-based pedagogy

T Nousiainen, M Kangas, J Rikala… - Teaching and Teacher …, 2018 - Elsevier
This study examines what kind of competencies teachers need in using game-based
pedagogy (GBP). In our conceptual framework, GBP entails four approaches: using …

[图书][B] Choosing and using digital games in the classroom

K Becker, Becker - 2017 - Springer
Katrin Becker A Practical Guide Page 1 Advances in Game-Based Learning Katrin Becker
Choosing and Using Digital Games in the Classroom A Practical Guide Page 2 Advances in …

A qualitative literature review of educational games in the classroom: the teacher's pedagogical activities

M Kangas, A Koskinen, L Krokfors - Teachers and Teaching, 2017 - Taylor & Francis
The interest towards research on learning games is continuously growing, however, the
integration of games in teaching is still a somewhat unexplored area of study. In this …

[PDF][PDF] Game-based learning: current practices and perceptions of secondary school physics teachers in malaysia

JY Low, B Balakrishnan… - The international journal of …, 2023 - researchgate.net
A plethora of studies showed the effectiveness of game-based learning (GBL) in enhancing
students' learning and motivation. There has been increasing academic interest in GBL …

Design, implementation, and evaluation of a game-based application for aiding chemical engineering and chemistry students to review the organic reactions

JN da Silva Junior, MAS Lima, ATA Pimenta… - Education for Chemical …, 2021 - Elsevier
This article presents a multilingual (Portuguese, Spanish, English, and French) game-based
application to the Android and the iOS platforms. The game allows undergraduate Chemical …

Zombies and ethical theories: Exploring transformational play as a framework for teaching with videogames

F de Sousa, I Rasmussen, P Pierroux - Learning, culture and social …, 2018 - Elsevier
Videogames are included among the wide array of digital resources available to teachers to
foster student engagement and teach domain-specific content. In this study, we analyze how …

On primary school teachers' training needs in relation to game-based learning

H Kamışlı - International Journal of Curriculum and Instruction, 2019 - ijci.net
This study aimed to explore primary school teachers' training needs in relation to game-
based learning. This study used a survey research design. The sample consisted of 410 …

Predisposition of In-Service Teachers to Use Game-Based Pedagogy.

S Palha, LJ Matic - Electronic journal of e-learning, 2023 - ERIC
Digital game-based learning (DGBL) can be regarded as a promising teaching pedagogy to
prepare students for challenges of the 21st century. However, the incorporation of digital …