Temporal coherence has the potential to enable a huge reduction of shading costs in rendering. Existing techniques focus either only on spatial shading reuse or cannot …
The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with …
With cloud computing becoming ubiquitous, it appears as virtually everything can be offered as-a-service. However, real-time rendering in the cloud forms a notable exception, where …
Visibility computation is a key element in computer graphics applications. More specifically, a from-region potentially visible set (PVS) is an established tool in rendering acceleration …
JJ Lim, MS Treder, A Chadha… - Proceedings of the …, 2024 - openaccess.thecvf.com
In cloud-based gaming and virtual reality (G&VR) scene content is rendered in a cloud server and streamed as low-latency encoded video to the client device. In this context …
3D video enables a remote viewer to observe a 3D scene from any angle or location. However, current 3D capture solutions incur high latency, consume significant bandwidth …
Neural Radiance Field (NeRF) has emerged as a promising alternative for photorealistic rendering. Despite recent algorithmic advancements, achieving real-time performance on …
Presenting high‐fidelity 3D content on compact portable devices with low computational power is challenging. Smartphones, tablets and head‐mounted displays (HMDs) suffer from …
We present a networked, high-performance graphics system that combines dynamic, high- quality, ray traced global illumination computed on a server with direct illumination and …