S Hu, F Hong, L Pan, H Mei… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed …
Y Huang, H Yi, W Liu, H Wang, B Wu… - Proceedings of the …, 2023 - openaccess.thecvf.com
Existing neural rendering methods for creating human avatars typically either require dense input signals such as video or multi-view images, or leverage a learned prior from large …
We present an approach to generate a 360-degree view of a person with a consistent, high- resolution appearance from a single input image. NeRF and its variants typically require …
Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually …
Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and …
The past two years have witnessed a significant increase in interest concerning NeRF- based human body rendering. While this surge has propelled considerable advancements …
Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and …
J Dong, Q Fang, T Yang, Q Shuai… - Proceedings of the …, 2023 - openaccess.thecvf.com
Recent advances in implicit neural representations make it possible to generate free- viewpoint videos of the human from sparse view images. To avoid the expensive training for …
This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data …