[HTML][HTML] Social gaming: A systematic review

D Gonçalves, P Pais, K Gerling, T Guerreiro… - Computers in human …, 2023 - Elsevier
Digital games often constitute a shared activity where people can spend time together,
communicate and socialize. Several commercial titles place social interaction at the center …

A review of data gathering methods for evaluating socially assistive systems

S Qiu, P An, K Kang, J Hu, T Han, M Rauterberg - Sensors, 2021 - mdpi.com
Social interactions significantly impact the quality of life for people with special needs (eg,
older adults with dementia and children with autism). They may suffer loneliness and social …

Exergame design for elderly users: the case study of SilverBalance

KM Gerling, J Schild, M Masuch - … of the 7th International Conference on …, 2010 - dl.acm.org
In this paper, we discuss chances and challenges of game design for an elderly audience
with a focus on the development of safe and usable exertion games for frail senior citizens …

Designing and evaluating digital games for frail elderly persons

KM Gerling, FP Schulte, M Masuch - Proceedings of the 8th international …, 2011 - dl.acm.org
Game research increasingly addresses human factors of gaming. Though more and more
seniors become players, game design for frail elderly has rarely been explored. This paper …

Cooperation and interdependence: How multiplayer games increase social closeness

AE Depping, RL Mandryk - Proceedings of the Annual Symposium on …, 2017 - dl.acm.org
Games have long been used as a bonding activity; however, research on establishing and
maintaining social closeness through games uses different terms, different mechanics and …

Mobile game design for the elderly: A study with focus on the motivation to play

TT Cota, L Ishitani, N Vieira Jr - Computers in Human Behavior, 2015 - Elsevier
Since the average age of the world population is growing, applications that are appropriate
for the elderly, taking into account limitations caused by aging, will be increasingly …

Game design for older adults: effects of age-related changes on structural elements of digital games

KM Gerling, FP Schulte, J Smeddinck… - … Computing-ICEC 2012 …, 2012 - Springer
Recent studies report various positive effects on elderly persons playing digital games. Yet,
games are rarely designed with an elderly user group in mind. In this paper, this issue is …

Tabletop games in the age of remote collaboration: Design opportunities for a socially connected game experience

Y Yuan, J Cao, R Wang, S Yarosh - … of the 2021 CHI Conference on …, 2021 - dl.acm.org
Prior research has highlighted opportunities for technology to better support the tabletop
game experience in offline and online settings, but little work has focused on the social …

Trust me: social games are better than social icebreakers at building trust

AE Depping, RL Mandryk, C Johanson… - Proceedings of the …, 2016 - dl.acm.org
Interpersonal trust is one of the key components of efficient teamwork. Research suggests
two main approaches for trust formation: personal information exchange (eg, social …

Successful leisure in independent living communities: Understanding older adults' motivations to engage in leisure activities

A Lazar, DH Nguyen - Proceedings of the 2017 CHI conference on …, 2017 - dl.acm.org
Leisure activities are a source of meaning and enjoyment for individuals across the lifespan.
In this study, we conducted interviews with twenty-four older adults living in four different …