A Salter, B Blodgett - Journal of broadcasting & electronic media, 2012 - Taylor & Francis
As video games have attracted more critical attention and theoretical discourse and games play a more visible part in our media landscape, the modern video game community impacts …
When the Nintendo Wii was released in 2006, it ushered forward a new era of casual gaming in which video games appealed to not just the stereotypical hardcore male gamer …
Research investigating female gaming is relatively scarce, and past research has demonstrated that men are more likely to be problematic gamers. Few studies have focused …
DP Hedlund - Journal of Global Sport Management, 2023 - Taylor & Francis
In recent years, esports have grown from a small number of local gaming activities undertaken by a few recreational participants to a multi-billion dollar industry with …
M Condis - Convergence, 2015 - journals.sagepub.com
Fan studies scholar Henry Jenkins lays out a blueprint for participatory culture that highlights its potential for more democratic, more inclusive mediascapes, asserting that corporate …
AL Brehm - Frontiers in psychology, 2013 - frontiersin.org
The objective of the study is to present and discuss attitudes, perceptions and opinions about sexism and gendered play in the massively multiplayer online roleplaying game …
A Braithwaite - New media & society, 2014 - journals.sagepub.com
Everyday gendered experiences provide an affective framework for understanding participation in massively multiplayer online games (MMOGs) and their community forums …
This article examines how women construct their gameplay identities in relation to the hegemonic “gamer” discourse. The article is based on semi-structured in-depth interviews …
This volume examines and theorizes the oft-ignored phenomenon of male-to-female (MTF) crossdressing in early modern drama, prose, and poetry, inviting MTF crossdressing …