H Su, Q Liu, Y Liu, H Yuan, H Yang… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
With the increasing demand of compressing and streaming 3D point clouds under constrained bandwidth, it has become ever more important to accurately and efficiently …
The compression, transmission and rendering of point clouds is essential for many use cases, notably immersive experience settings in eXtended Reality, telepresence and real …
Z Zhang, W Sun, Y Zhou, J Jia, Z Zhang, J Liu… - ACM Transactions on …, 2023 - dl.acm.org
Computer graphics images (CGIs) are artificially generated by means of computer programs and are widely perceived under various scenarios, such as games, streaming media, etc. In …
Point cloud is one of the most widely used digital representation formats for three- dimensional (3D) contents, the visual quality of which may suffer from noise and geometric …
Digital humans have witnessed extensive applications in various domains, necessitating related quality assessment studies. However, there is a lack of comprehensive digital human …
In an era where 3D Digital Humans (DHs) are becoming increasingly prevalent in fields like gaming, automotive, and the metaverse, the demand for high DH visual quality is rising. This …
Digital humans are attracting more and more research interest during the last decade, the generation, representation, rendering, and animation of which have been put into large …
X Chai, F Shao - IEEE Transactions on Consumer Electronics, 2024 - ieeexplore.ieee.org
The evaluation of the quality experience in 3D visual media is increasingly crucial, as user experience plays a pivotal role in the commercial success of immersive displays for …
Nowadays, most three-dimensional model quality assessment (3DQA) methods have been aimed at improving accuracy. However, little attention has been paid to the computational …